ShadowEditor/scripts/build_server.js
2020-06-25 11:05:18 +08:00

49 lines
1.3 KiB
JavaScript

/*
* Copyright 2017-2020 The ShadowEditor Authors. All rights reserved.
*
* Use of this source code is governed by a MIT-style
* license that can be found in the LICENSE file.
*
* For more information, please visit: https://github.com/tengge1/ShadowEditor
* You can also visit: https://gitee.com/tengge1/ShadowEditor
*/
const subprocess = require('child_process');
const path = require('path');
const os = require('os');
/**
* Execute a command
* @param {String} cmd bat of shell command
* @param {Boolean} showCmd whether to print the command
* @returns the result of the command
*/
function exec(cmd, showCmd = true) {
showCmd && console.log(cmd);
return subprocess.execSync(cmd).toString().trimRight('\n');
}
/**
* The main function
*/
function main() {
const rootDir = process.cwd(); // The root dir that contains `README.md`.
const serverDir = path.join(rootDir, 'server'); // The golang server dir.
// Build the golang server.
console.log(`enter ${serverDir}`);
process.chdir(serverDir);
console.log(`build server...`);
if (os.platform() === 'win32') {
exec('go build -o ../build/ShadowEditor.exe');
} else {
exec('go build -o ../build/ShadowEditor');
}
console.log(`leave ${serverDir}`);
process.chdir(rootDir);
// done
console.log('Done!');
}
main();