2018-12-15 19:54:29 +08:00

70 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShadowEditor.Model.Audio
{
/// <summary>
/// 音频模型
/// </summary>
public class AudioModel
{
/// <summary>
/// ID
/// </summary>
public string ID { get; set; }
/// <summary>
/// 名称
/// </summary>
public string Name { get; set; }
/// <summary>
/// 类别ID
/// </summary>
public string CategoryID { get; set; }
/// <summary>
/// 类别名称
/// </summary>
public string CategoryName { get; set; }
/// <summary>
/// 全拼
/// </summary>
public string TotalPinYin { get; set; }
/// <summary>
/// 首字母拼音
/// </summary>
public string FirstPinYin { get; set; }
/// <summary>
/// 类型
/// </summary>
public string Type { get; set; }
/// <summary>
/// 下载地址
/// </summary>
public string Url { get; set; }
/// <summary>
/// 版本号
/// </summary>
public int Version { get; set; }
/// <summary>
/// 创建时间
/// </summary>
public DateTime CreateTime { get; set; }
/// <summary>
/// 最后更新时间
/// </summary>
public DateTime UpdateTime { get; set; }
}
}