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70 lines
2.0 KiB
JavaScript
70 lines
2.0 KiB
JavaScript
import Command from './Command';
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/**
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* 设置材质值命令
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* @author dforrer / https://github.com/dforrer
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* Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
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* @param object THREE.Object3D
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* @param attributeName string
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* @param newValue number, string, boolean or object
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* @constructor
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*/
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function SetMaterialValueCommand(object, attributeName, newValue) {
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Command.call(this);
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this.type = 'SetMaterialValueCommand';
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this.name = '设置材质.' + attributeName;
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this.updatable = true;
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this.object = object;
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this.oldValue = (object !== undefined) ? object.material[attributeName] : undefined;
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this.newValue = newValue;
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this.attributeName = attributeName;
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};
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SetMaterialValueCommand.prototype = Object.create(Command.prototype);
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Object.assign(SetMaterialValueCommand.prototype, {
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constructor: SetMaterialValueCommand,
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execute: function () {
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this.object.material[this.attributeName] = this.newValue;
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this.object.material.needsUpdate = true;
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this.editor.app.call('objectChanged', this, this.object);
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this.editor.app.call('materialChanged', this, this.object.material);
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},
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undo: function () {
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this.object.material[this.attributeName] = this.oldValue;
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this.object.material.needsUpdate = true;
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this.editor.app.call('objectChanged', this, this.object);
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this.editor.app.call('materialChanged', this, this.object.material);
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},
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update: function (cmd) {
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this.newValue = cmd.newValue;
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},
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toJSON: function () {
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var output = Command.prototype.toJSON.call(this);
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output.objectUuid = this.object.uuid;
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output.attributeName = this.attributeName;
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output.oldValue = this.oldValue;
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output.newValue = this.newValue;
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return output;
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},
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fromJSON: function (json) {
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Command.prototype.fromJSON.call(this, json);
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this.attributeName = json.attributeName;
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this.oldValue = json.oldValue;
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this.newValue = json.newValue;
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this.object = this.editor.objectByUuid(json.objectUuid);
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}
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});
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export default SetMaterialValueCommand;
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