2019-01-22 21:08:42 +08:00

209 lines
7.2 KiB
JavaScript

Object.assign(window, {
// api
L_ADD_MENU: 'Add Menu',
// command
L_ADD_OBJECT_COLON: 'Add Object:',
L_ADD_SCRIPT: 'Add Script',
L_MOVE_OBJECT: 'Move Object',
L_MULTI_MODIFY: 'Multi Modify',
L_REMOVE_OBJECT: 'Remove Object',
L_REMOVE_SCRIPT: 'Remove Script',
L_SET: 'Set',
L_SET_GEOMETRY: 'Set Geometry',
L_SET_MATERIAL: 'Set Material',
L_NEW_MATERIAL: 'New Material',
L_SET_POSITION: 'Set Position',
L_SET_ROTATION: 'Set Rotation',
L_SET_SCALE: 'Set Scale',
L_SET_SCENE: 'Set Scene',
L_SET_SCRIPT: 'Set Script',
L_UPDATE_UUID: 'Update UUID',
// component
L_BASIC_INFO: 'Basic Info',
L_NAME: 'Name',
L_TYPE: 'Type',
L_VISIBLE: 'Visible',
L_CAMERA_COMPONENT: 'Camera Component',
L_FOV: 'Fov',
L_NEAR: 'Near',
L_FAR: 'Far',
L_FIRE_COMPONENT: 'Fire Component',
L_WIDTH: 'Width',
L_HEIGHT: 'Height',
L_DEPTH: 'Depth',
L_SLICE_SPACING: 'SliceSpacing',
L_PREVIEW: 'Preview',
L_GEOMETRY_COMPONENT: 'Geometry Component',
L_LIGHT_COMPONENT: 'Light Component',
L_COLOR: 'Color',
L_INTENSITY: 'Intensity',
L_DISTANCE: 'Distance',
L_ANGLE: 'Angle',
L_PENUMBRA: 'Penumbra',
L_DECAY: 'Decay',
L_SKY_COLOR: 'SkyColor',
L_GROUND_COLOR: 'GroundColor',
L_LMESH_COMPONENT: 'LMesh Component',
L_ANIMATION: 'Animation',
L_MATERIAL_COMPONENT: 'Material Component',
L_SAVE: 'Save',
L_SELECT: 'Select',
L_LINE_BASIC_MATERIAL: 'LineBasicMaterial',
L_LINE_DASHED_MATERIAL: 'LineDashedMaterial',
L_MESH_BASIC_MATERIAL: 'MeshBasicMaterial',
L_MESH_DEPTH_MATERIAL: 'MeshDepthMaterial',
L_MESH_NORMAL_MATERIAL: 'MeshNormalMaterial',
L_MESH_LAMBERT_MATERIAL: 'MeshLambertMaterial',
L_MESH_PHONG_MATERIAL: 'MeshPhongMaterial',
L_POINT_CLOUD_MATERIAL: 'PointCloudMaterial',
L_MESH_STANDARD_MATERIAL: 'MeshStandardMaterial',
L_MESH_PHYSICAL_MATERIAL: 'MeshPhysicalMaterial',
L_SPRITE_MATERIAL: 'SpriteMaterial',
L_SHADER_MATERIAL: 'ShaderMaterial',
L_RAW_SHADER_MATERIAL: 'RawShaderMaterial',
L_SHADER_PROGRAM: 'Shader Program',
L_INFO: 'Information',
L_VERTEX: 'Vertex',
L_FRAGMENT: 'Fragment',
L_ROUGHNESS: 'Roughness',
L_METALNESS: 'MetalNess',
L_EMISSIVE: 'Emissive',
L_SPECULAR: 'Specular',
L_SHININESS: 'Shininess',
L_CLEAR_COAT: 'ClearCoat',
L_CLEAR_COAT_ROUGHNESS: 'ClearCoatRoughness',
L_VERTEX_COLOR: 'Vertex Color',
L_NO_COLORS: 'No Colors',
L_FACE_COLORS: 'Face Colors',
L_VERTEX_COLORS: 'Vertex Colors',
L_SKIN: 'Skin',
L_TEXTURE: 'Texture',
L_SET_MAP: 'Set',
L_ALPHA_MAP: 'AlphaMap',
L_BUMP_MAP: 'BumpMap',
L_NORMAL_MAP: 'NormalMap',
L_DISPLACEMENT_MAP: 'DisplacementMap',
L_ROUGHNESS_MAP: 'RoughnessMap',
L_METALNESS_MAP: 'MetalnessMap',
L_SPECULAR_MAP: 'SpecularMap',
L_ENV_MAP: 'EnvMap',
L_LIGHT_MAP: 'LightMap',
L_AO_MAP: 'AoMap',
L_EMISSIVE_MAP: 'EmissiveMap',
L_SIDE: 'Side',
L_FRONT_SIDE: 'Front Side',
L_BACK_SIDE: 'Back Side',
L_DOUBLE_SIDE: 'Double Side',
L_FLAT_SHADING: 'Flat Shading',
L_BLENDING: 'Blending',
L_NO_BLENDING: 'No Blending',
L_NORMAL_BLENDING: 'Normal Blending',
L_ADDITIVE_BLENDING: 'Additive Blending',
L_SUBSTRACTIVE_BLENDING: 'Substractive Blending',
L_MULTIPLY_BLENDING: 'Multiply Blending',
L_CUSTOM_BLENDING: 'Custom Blending',
L_OPACITY: 'Opacity',
L_TRANSPARENT: 'Transparent',
L_ALPHA_TEST: 'AlphaTest',
L_WIREFRAME: 'Wireframe',
L_CANNOT_SET_TEXTURE: 'Cannot set texture, ',
L_MATERIAL_HAS_NO_COORDINATES: ' material has no coordinates.',
L_SHADER_INFO: 'ShaderInfo',
L_SHADER_CANNOT_PARSE: 'Shader cannot be parsed.',
L_VERTEX_SHADER: 'Vertex Shader',
L_FRAGMENT_SHADER: 'Fragment Shader',
L_SELECT_TEXTURE_FIRST: 'Please select texture first.',
L_ENTER_MATERIAL_NAME: 'Please enter material name',
L_CLICK_MATERIAL_ON_PANEL: 'Please click material on material panel.',
L_MMD_MODEL: 'MMD Model',
L_MODEL_ANIMATION: 'Model Animation',
L_CAMERA_ANIMATION: 'Camera Animation',
L_AUDIO: 'Audio',
L_CLICK_ANIMATION_PANEL: 'Please click the animation in the animation panel.',
L_SELECT_MMD_ANIMATION_ONLY: 'Please select MMD animation only.',
L_CLICK_CAMERA_ANIMATION: 'Please select camera animation.',
L_SELECT_CAMERA_ANIMATION_ONLY: 'Please select camera animation only.',
L_SELECT_MMD_AUDIO: 'Please select MMD audio.',
L_PARTICLE_EMITTER: 'Particle Emitter',
L_POSITION: 'Position',
L_POSITION_SPREAD: 'PositionSpread',
L_VELOCITY: 'Velocity',
L_VELOCITY_SPREAD: 'VelocitySpread',
L_ACCELERATION: 'Acceleration',
L_ACCELERATION_SPREAD: 'AccelerationSpread',
L_SIZE: 'Size',
L_SIZE_SPREAD: 'SizeSpread',
L_PARTICLE_COUNT: 'ParticleCount',
L_MAX_AGE: 'MaxAge',
L_MAX_AGE_SPREAD: 'maxAgeSpread',
L_CANCEL: 'Cancel',
L_REFLECTOR_COMPONENT: 'Reflector Component',
L_REFLECT: 'Reflect',
L_TEXTURE_SIZE: 'TextureSize',
L_CLIP_BIAS: 'ClipBias',
L_RECURSION: 'Recursion',
L_SCENE_COMPONENT: 'SceneComponent',
L_BACKGROUND: 'Background',
L_SOLID_COLOR: 'Solid Color',
L_BACKGROUND_IMAGE: 'Background Image',
L_CUBE_TEXTURE: 'Cube Texture',
L_BACKGROUND_COLOR: 'BackgroundColor',
L_POS_X: 'PosX',
L_NEG_X: 'NegX',
L_POS_Y: 'PosY',
L_NEG_Y: 'NegY',
L_POS_Z: 'PosZ',
L_NEG_Z: 'NegZ',
L_UPLOAD: 'Upload',
L_FOG: 'Fog',
L_NONE: 'None',
L_LINEAR: 'Linear',
L_EXPONENTIAL: 'Exponential',
L_FOG_COLOR: 'FogColor',
L_FOG_NEAR: 'FogNear',
L_FOG_FAR: 'FogFar',
L_FOG_DENSITY: 'FogDensity',
L_CLICK_MAP_PANEL: 'Please click the map in the Map Panel.',
L_ONLY_SELECT_CUBE_TEXTURE: 'You should select Cube Texture.',
L_CUBE_TEXTURE_FETCH_FAILED: 'Cube Texture fetch failed.',
L_UPLOAD_ALL_BEFORE_SAVE: 'Please upload all the textures before save.',
L_CUBE_TEXTURE_EXISTED: 'Cube texture has already been uploaded.',
L_SHADOW_COMPONENT: 'Shadow Component',
L_SHADOW: 'Shadow',
L_CAST: 'Cast',
L_RECEIVE: 'Receive',
L_RADIUS: 'Radius',
L_MAP_SIZE: 'MapSize',
L_BIAS: 'Bias',
L_CAMERA_LEFT: 'CameraLeft',
L_CAMERA_RIGHT: 'CameraRight',
L_CAMERA_TOP: 'CameraTop',
L_CAMERA_BOTTOM: 'CameraBottom',
L_CAMERA_NEAR: 'CameraNear',
L_CAMERA_FAR: 'CameraFar',
L_SMOKE_COMPONENT: 'SmokeComponent',
L_TRANSFORM_COMPONENT: 'Transform Component',
L_TRANSLATE: 'Translate',
L_ROTATE: 'Rotate',
L_SCALE: 'Scale',
L_BASIC_INFORMATION: 'Basic Information',
L_TARGET: 'Target',
L_TWEEN_ANIMATION: 'Tween Animation',
L_SKELETAL_ANIMATION: 'Skeletal Animation',
L_PLAY_AUDIO: 'Play Audio',
L_FILTER_ANIMATION: 'Filter Animation',
L_PARTICLE_ANIMATION: 'Particle Animation',
L_BEGIN_TIME: 'BeginTime',
L_END_TIME: 'EndTime',
L_ANIMATION_OBJECT: 'Animation Object',
L_NOT_EXISTED_IN_SCENE: 'is not existed in the scene.',
L_BEGIN_STATUS: 'BeginStatus',
L_CURRENT_STATUS: 'Current Status',
L_CUSTOM_STATUS: 'Custom Status',
L_EASE_FUNC: 'Ease Func',
L_END_STATUS: 'EndStatus',
L_AUDIO_LISTENER: 'Audio Listener',
L_MAX_VOLUME: 'Max Volume',
});