ShadowEditor/ShadowEditor.Web/src/serialization/geometry/BoxBufferGeometrySerializer.js
2018-08-23 21:48:46 +08:00

35 lines
1.1 KiB
JavaScript

import BaseSerializer from '../BaseSerializer';
import BufferGeometrySerializer from './BufferGeometrySerializer';
/**
* BoxBufferGeometrySerializer
* @author tengge / https://github.com/tengge1
* @param {*} app
*/
function BoxBufferGeometrySerializer(app) {
BaseSerializer.call(this, app);
}
BoxBufferGeometrySerializer.prototype = Object.create(BaseSerializer.prototype);
BoxBufferGeometrySerializer.prototype.constructor = BoxBufferGeometrySerializer;
BoxBufferGeometrySerializer.prototype.toJSON = function (obj) {
return BufferGeometrySerializer.prototype.toJSON.call(this, obj);
};
BoxBufferGeometrySerializer.prototype.fromJSON = function (json, parent) {
var obj = parent === undefined ? new THREE.BoxBufferGeometry(
json.parameters.width,
json.parameters.height,
json.parameters.depth,
json.parameters.widthSegments,
json.parameters.heightSegments,
json.parameters.depthSegments
) : parent;
BufferGeometrySerializer.prototype.fromJSON.call(this, json, obj);
return obj;
};
export default BoxBufferGeometrySerializer;