2018-08-12 09:45:13 +08:00

55 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShadowEditor.Server.Scene
{
/// <summary>
/// 场景模型
/// </summary>
public class SceneModel
{
/// <summary>
/// 场景ID
/// </summary>
public string ID { get; set; }
/// <summary>
/// 场景名称
/// </summary>
public string Name { get; set; }
/// <summary>
/// 全拼
/// </summary>
public string TotalPinYin { get; set; }
/// <summary>
/// 首字母拼音
/// </summary>
public string FirstPinYin { get; set; }
/// <summary>
/// 场景表名
/// </summary>
public string CollectionName { get; set; }
/// <summary>
/// 场景版本号
/// </summary>
public int Version { get; set; }
/// <summary>
/// 场景创建时间
/// </summary>
public DateTime CreateTime { get; set; }
/// <summary>
/// 场景更新时间
/// </summary>
public DateTime UpdateTime { get; set; }
}
}