mirror of
https://github.com/tengge1/ShadowEditor.git
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64 lines
3.2 KiB
Go
64 lines
3.2 KiB
Go
// Copyright 2017-2020 The ShadowEditor Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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//
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// For more information, please visit: https://github.com/tengge1/ShadowEditor
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// You can also visit: https://gitee.com/tengge1/ShadowEditor
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package main
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import (
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"github.com/tengge1/shadoweditor/cmd"
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// Register sub packages.
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_ "github.com/tengge1/shadoweditor/cmd/win" // windows service api
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// Register `github.com/tengge1/shadoweditor/server/assets`
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_ "github.com/tengge1/shadoweditor/server/assets/animation" // animation api
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_ "github.com/tengge1/shadoweditor/server/assets/audio" // audio api
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_ "github.com/tengge1/shadoweditor/server/assets/character" // character api
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_ "github.com/tengge1/shadoweditor/server/assets/material" // material api
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_ "github.com/tengge1/shadoweditor/server/assets/mesh" // mesh api
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_ "github.com/tengge1/shadoweditor/server/assets/particle" // particle api
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_ "github.com/tengge1/shadoweditor/server/assets/prefab" // prefab api
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_ "github.com/tengge1/shadoweditor/server/assets/scene" // scene api
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_ "github.com/tengge1/shadoweditor/server/assets/screenshot" // screenshot api
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_ "github.com/tengge1/shadoweditor/server/assets/summary" // summary api
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_ "github.com/tengge1/shadoweditor/server/assets/texture" // texture api
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_ "github.com/tengge1/shadoweditor/server/assets/video" // video api
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// Register `github.com/tengge1/shadoweditor/server/category`
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_ "github.com/tengge1/shadoweditor/server/category" // category api
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// Register `github.com/tengge1/shadoweditor/server/export`
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_ "github.com/tengge1/shadoweditor/server/export/examples" // examples api
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_ "github.com/tengge1/shadoweditor/server/export/scene" // scene api
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// Register `github.com/tengge1/shadoweditor/server/system`
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_ "github.com/tengge1/shadoweditor/server/system/authority" // authority api
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_ "github.com/tengge1/shadoweditor/server/system/config" // config api
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_ "github.com/tengge1/shadoweditor/server/system/department" // department api
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_ "github.com/tengge1/shadoweditor/server/system/initialize" // initialize api
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_ "github.com/tengge1/shadoweditor/server/system/login" // login api
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_ "github.com/tengge1/shadoweditor/server/system/register" // register api
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_ "github.com/tengge1/shadoweditor/server/system/role" // role api
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_ "github.com/tengge1/shadoweditor/server/system/user" // user api
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// Register `github.com/tengge1/shadoweditor/server/tools`
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_ "github.com/tengge1/shadoweditor/server/tools/backup_database" // backup_database api
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_ "github.com/tengge1/shadoweditor/server/tools/clean_scenes" // clean_scenes api
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_ "github.com/tengge1/shadoweditor/server/tools/plugin" // plugin api
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_ "github.com/tengge1/shadoweditor/server/tools/typeface" // typeface api
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// Register `github.com/tengge1/shadoweditor/server/upload`
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_ "github.com/tengge1/shadoweditor/server/upload" // upload api
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)
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// Here we just import and execute the root command. Keep this file tidy.
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//
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// First, run `go install` to install third-party dependencies.
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// Then, run `go build` in this folder to create the binary file.
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func main() {
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cmd.Execute()
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}
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