using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShadowEditor.Model.Scene
{
///
/// 场景历史模型
///
public class SceneHistoryModel
{
///
/// 场景历史ID
///
public string ID { get; set; }
///
/// 场景ID
///
public string SceneID { get; set; }
///
/// 场景名称
///
public string SceneName { get; set; }
///
/// 版本
///
public int Version { get; set; }
///
/// 是否最新版本
///
public bool IsNew { get; set; }
///
/// 创建时间
///
public DateTime? CreateTime { get; set; }
///
/// 更新时间
///
public DateTime? UpdateTime { get; set; }
}
}