using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ShadowEditor.Server.Scene { /// /// 保存场景模型 /// public class SaveSceneModel { /// /// ID /// public string ID { get; set; } /// /// 名称 /// public string Name { get; set; } /// /// 数据 /// public string Data { get; set; } } }