import Command from './Command'; /** * 设置几何体值命令 * @author dforrer / https://github.com/dforrer * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch) * @param object THREE.Object3D * @param attributeName string * @param newValue number, string, boolean or object * @constructor */ function SetGeometryValueCommand(object, attributeName, newValue) { Command.call(this); this.type = 'SetGeometryValueCommand'; this.name = '设置几何体.' + attributeName; this.object = object; this.attributeName = attributeName; this.oldValue = (object !== undefined) ? object.geometry[attributeName] : undefined; this.newValue = newValue; }; SetGeometryValueCommand.prototype = Object.create(Command.prototype); Object.assign(SetGeometryValueCommand.prototype, { constructor: SetGeometryValueCommand, execute: function () { this.object.geometry[this.attributeName] = this.newValue; this.editor.app.call('objectChanged', this, this.object); this.editor.app.call('geometryChanged', this); this.editor.app.call('sceneGraphChanged', this); }, undo: function () { this.object.geometry[this.attributeName] = this.oldValue; this.editor.app.call('objectChanged', this, this.object); this.editor.app.call('geometryChanged', this); this.editor.app.call('sceneGraphChanged', this); }, toJSON: function () { var output = Command.prototype.toJSON.call(this); output.objectUuid = this.object.uuid; output.attributeName = this.attributeName; output.oldValue = this.oldValue; output.newValue = this.newValue; return output; }, fromJSON: function (json) { Command.prototype.fromJSON.call(this, json); this.object = this.editor.objectByUuid(json.objectUuid); this.attributeName = json.attributeName; this.oldValue = json.oldValue; this.newValue = json.newValue; } }); export default SetGeometryValueCommand;