using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShadowEditor.Model.Particle
{
///
/// 粒子保存模型
///
public class ParticleSaveModel
{
///
/// ID
///
public string ID { get; set; }
///
/// 名称
///
public string Name { get; set; }
///
/// 数据
///
public string Data { get; set; }
}
}