using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ShadowEditor.Model.Mesh { /// /// 模型信息 /// public class MeshModel { /// /// ID /// public string ID { get; set; } /// /// 名称 /// public string Name { get; set; } /// /// 类别ID /// public string CategoryID { get; set; } /// /// 类别名称 /// public string CategoryName { get; set; } /// /// 全拼 /// public string TotalPinYin { get; set; } /// /// 首字母拼音 /// public string FirstPinYin { get; set; } /// /// 模型类型 /// public string Type { get; set; } /// /// 客户端下载地址 /// public string Url { get; set; } /// /// 上传文件名称 /// public string FileName { get; set; } /// /// 文件大小 /// public int FileSize { get; set; } /// /// 文件类型 /// public string FileType { get; set; } /// /// 保存文件名称 /// public string SaveName { get; set; } /// /// 保存路径 /// public string SavePath { get; set; } /// /// 上传时间 /// public DateTime AddTime { get; set; } /// /// 缩略图 /// public string Thumbnail { get; set; } } }