using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShadowEditor.Server.Model
{
///
/// 场景模型
///
public class SceneModel
{
///
/// 场景ID
///
public string ID { get; set; }
///
/// 场景名称
///
public string Name { get; set; }
///
/// 场景表名
///
public string CollectionName { get; set; }
///
/// 场景版本号
///
public int Version { get; set; }
///
/// 场景创建时间
///
public DateTime CreateTime { get; set; }
///
/// 场景更新时间
///
public DateTime UpdateTime { get; set; }
}
}