using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ShadowEditor.Model.Scene { /// /// 场景历史模型 /// public class SceneHistoryModel { /// /// 场景历史ID /// public string ID { get; set; } /// /// 场景ID /// public string SceneID { get; set; } /// /// 场景名称 /// public string SceneName { get; set; } /// /// 版本 /// public int Version { get; set; } /// /// 是否最新版本 /// public bool IsNew { get; set; } /// /// 创建时间 /// public DateTime? CreateTime { get; set; } /// /// 更新时间 /// public DateTime? UpdateTime { get; set; } } }