using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using WebSocketSharp; using WebSocketSharp.Server; namespace ShadowEditor.Server.Remote { /// /// Socket服务端 /// /// public class SocketServer : WebSocketBehavior { protected override Task OnMessage(MessageEventArgs e) { Send("Hello, world!"); return base.OnMessage(e); } } }