using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using WebSocketSharp;
using WebSocketSharp.Server;
namespace ShadowEditor.Server.Remote
{
///
/// Socket服务端
///
///
public class SocketServer : WebSocketBehavior
{
protected override Task OnMessage(MessageEventArgs e)
{
Send("Hello, world!");
return base.OnMessage(e);
}
}
}