using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ShadowEditor.Model.Scene { /// /// 场景编辑模型 /// public class SceneEditModel { /// /// ID /// public string ID { get; set; } /// /// 名称 /// public string Name { get; set; } /// /// 类别 /// public string Category { get; set; } /// /// 缩略图 /// public string Image { get; set; } /// /// 是否公开 /// public bool IsPublic { get; set; } } }