import Command from './Command'; /** * 设置uuid命令 * @author dforrer / https://github.com/dforrer * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch) * @param object THREE.Object3D * @param newUuid string * @constructor */ function SetUuidCommand(object, newUuid) { Command.call(this); this.type = 'SetUuidCommand'; this.name = 'Update UUID'; this.object = object; this.oldUuid = (object !== undefined) ? object.uuid : undefined; this.newUuid = newUuid; }; SetUuidCommand.prototype = Object.create(Command.prototype); Object.assign(SetUuidCommand.prototype, { constructor: SetUuidCommand, execute: function () { this.object.uuid = this.newUuid; this.editor.app.call('objectChanged', this, this.object); this.editor.app.call('sceneGraphChanged', this); }, undo: function () { this.object.uuid = this.oldUuid; this.editor.app.call('objectChanged', this, this.object); this.editor.app.call('sceneGraphChanged', this); }, toJSON: function () { var output = Command.prototype.toJSON.call(this); output.oldUuid = this.oldUuid; output.newUuid = this.newUuid; return output; }, fromJSON: function (json) { Command.prototype.fromJSON.call(this, json); this.oldUuid = json.oldUuid; this.newUuid = json.newUuid; this.object = this.editor.objectByUuid(json.oldUuid); if (this.object === undefined) { this.object = this.editor.objectByUuid(json.newUuid); } } }); export default SetUuidCommand;