import Command from './Command'; /** * 设置材质命令 * @author dforrer / https://github.com/dforrer * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch) * @param object THREE.Object3D * @param newMaterial THREE.Material * @constructor */ function SetMaterialCommand(object, newMaterial) { Command.call(this); this.type = 'SetMaterialCommand'; this.name = '新材质'; this.object = object; this.oldMaterial = (object !== undefined) ? object.material : undefined; this.newMaterial = newMaterial; }; SetMaterialCommand.prototype = Object.create(Command.prototype); Object.assign(SetMaterialCommand.prototype, { constructor: SetMaterialCommand, execute: function () { this.object.material = this.newMaterial; this.editor.app.call('materialChanged', this, this.newMaterial); }, undo: function () { this.object.material = this.oldMaterial; this.editor.app.call('materialChanged', this, this.oldMaterial); }, toJSON: function () { var output = Command.prototype.toJSON.call(this); output.objectUuid = this.object.uuid; output.oldMaterial = this.oldMaterial.toJSON(); output.newMaterial = this.newMaterial.toJSON(); return output; }, fromJSON: function (json) { Command.prototype.fromJSON.call(this, json); this.object = this.editor.objectByUuid(json.objectUuid); this.oldMaterial = parseMaterial(json.oldMaterial); this.newMaterial = parseMaterial(json.newMaterial); function parseMaterial(json) { var loader = new THREE.ObjectLoader(); var images = loader.parseImages(json.images); var textures = loader.parseTextures(json.textures, images); var materials = loader.parseMaterials([json], textures); return materials[json.uuid]; } } }); export default SetMaterialCommand;