using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShadowEditor.Model.Scene
{
///
/// 场景编辑模型
///
public class SceneEditModel
{
///
/// ID
///
public string ID { get; set; }
///
/// 名称
///
public string Name { get; set; }
///
/// 类别
///
public string Category { get; set; }
///
/// 缩略图
///
public string Image { get; set; }
///
/// 是否公开
///
public bool IsPublic { get; set; }
}
}