import Command from './Command'; /** * @author dforrer / https://github.com/dforrer * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch) */ /** * @param object THREE.Object3D * @param newGeometry THREE.Geometry * @constructor */ function SetGeometryCommand(object, newGeometry) { Command.call(this); this.type = 'SetGeometryCommand'; this.name = 'Set Geometry'; this.updatable = true; this.object = object; this.oldGeometry = (object !== undefined) ? object.geometry : undefined; this.newGeometry = newGeometry; }; SetGeometryCommand.prototype = Object.create(Command.prototype); Object.assign(SetGeometryCommand.prototype, { constructor: SetGeometryCommand, execute: function () { this.object.geometry.dispose(); this.object.geometry = this.newGeometry; this.object.geometry.computeBoundingSphere(); this.editor.app.call('geometryChanged', this, this.object); this.editor.app.call('sceneGraphChanged', this); }, undo: function () { this.object.geometry.dispose(); this.object.geometry = this.oldGeometry; this.object.geometry.computeBoundingSphere(); this.editor.app.call('geometryChanged', this, this.object); this.editor.app.call('sceneGraphChanged', this); }, update: function (cmd) { this.newGeometry = cmd.newGeometry; }, toJSON: function () { var output = Command.prototype.toJSON.call(this); output.objectUuid = this.object.uuid; output.oldGeometry = this.object.geometry.toJSON(); output.newGeometry = this.newGeometry.toJSON(); return output; }, fromJSON: function (json) { Command.prototype.fromJSON.call(this, json); this.object = this.editor.objectByUuid(json.objectUuid); this.oldGeometry = parseGeometry(json.oldGeometry); this.newGeometry = parseGeometry(json.newGeometry); function parseGeometry(data) { var loader = new THREE.ObjectLoader(); return loader.parseGeometries([data])[data.uuid]; } } }); export default SetGeometryCommand;