using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShadowEditor.Model.Character
{
///
/// 角色模型
///
public class CharacterModel
{
///
/// ID
///
public string ID { get; set; }
///
/// 名称
///
public string Name { get; set; }
///
/// 类别ID
///
public string CategoryID { get; set; }
///
/// 类别名称
///
public string CategoryName { get; set; }
///
/// 全拼
///
public string TotalPinYin { get; set; }
///
/// 首字母拼音
///
public string FirstPinYin { get; set; }
///
/// 创建时间
///
public DateTime CreateTime { get; set; }
///
/// 更新时间
///
public DateTime UpdateTime { get; set; }
///
/// 缩略图
///
public string Thumbnail { get; set; }
}
}