using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Web;
using ICSharpCode.SharpZipLib;
using ICSharpCode.SharpZipLib.Checksums;
using ICSharpCode.SharpZipLib.Zip;
namespace ShadowEditor.Server.Helpers
{
///
/// Zip文件帮助类
///
public class ZipHelper
{
#region 压缩文件
///
/// Zip文件压缩
/// ZipOutputStream:相当于一个压缩包;
/// ZipEntry:相当于压缩包里的一个文件;
/// 以上两个类是SharpZipLib的主类。
///
///
/// 压缩文件保存的目录
public static void Zip(List sourceFileLists, string descFile)
{
Crc32 crc32 = new Crc32();
using (ZipOutputStream stream = new ZipOutputStream(File.Create(descFile)))
{
ZipEntry entry;
for (int i = 0; i < sourceFileLists.Count; i++)
{
entry = new ZipEntry(Path.GetFileName(sourceFileLists[i]));
entry.DateTime = DateTime.Now;
using (FileStream fs = File.OpenRead(sourceFileLists[i]))
{
byte[] buffer = new byte[fs.Length];
fs.Read(buffer, 0, buffer.Length);
entry.Size = fs.Length;
crc32.Reset();
crc32.Update(buffer);
entry.Crc = crc32.Value;
stream.PutNextEntry(entry);
stream.Write(buffer, 0, buffer.Length);
}
stream.CloseEntry();
}
}
}
#endregion
#region 解压文件
///
/// 解压文件
///
/// 待解压文件路径
/// 解压路径
///
public static string Unzip(string zipFilePath, string upzipDir)
{
string rootFile = " ";
// 读取压缩文件(zip文件),准备解压缩
var file = File.OpenRead(zipFilePath);
var stream = new ZipInputStream(file);
ZipEntry theEntry;
var path = upzipDir;
while ((theEntry = stream.GetNextEntry()) != null)
{
var rootDir = Path.GetDirectoryName(theEntry.Name);
if (rootDir.IndexOf("\\") >= 0)
{
rootDir = rootDir.Substring(0, rootDir.IndexOf("\\") + 1);
}
var dir = Path.GetDirectoryName(theEntry.Name);
var fileName = Path.GetFileName(theEntry.Name);
if (dir != " ")
{
if (!Directory.Exists(upzipDir + "\\" + dir))
{
path = upzipDir + "\\" + dir;
Directory.CreateDirectory(path);
}
}
else if (dir == " " && fileName != "")
{
path = upzipDir;
rootFile = fileName;
}
else if (dir != " " && fileName != "")
{
if (dir.IndexOf("\\") > 0)
{
path = upzipDir + "\\" + dir;
}
}
if (dir == rootDir)
{
path = upzipDir + "\\" + rootDir;
}
if (fileName != String.Empty)
{
FileStream streamWriter = File.Create(path + "\\" + fileName);
int size = 2048;
byte[] data = new byte[2048];
while (true)
{
size = stream.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break;
}
}
streamWriter.Close();
}
}
stream.Close();
file.Close();
return rootFile;
}
#endregion
}
}