using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ShadowEditor.Server.Texture { /// /// 纹理模型 /// public class TextureModel { /// /// ID /// public string ID { get; set; } /// /// 名称 /// public string Name { get; set; } /// /// 全拼 /// public string TotalPinYin { get; set; } /// /// 首字母拼音 /// public string FirstPinYin { get; set; } /// /// 纹理类型 /// public string Type { get; set; } /// /// 下载地址 /// public string Url { get; set; } /// /// 版本号 /// public int Version { get; set; } /// /// 创建时间 /// public DateTime CreateTime { get; set; } /// /// 最后更新时间 /// public DateTime UpdateTime { get; set; } /// /// 缩略图 /// public string Thumbnail { get; set; } } }