// Copyright 2017-2020 The ShadowEditor Authors. All rights reserved. // Use of this source code is governed by a MIT-style // license that can be found in the LICENSE file. // // For more information, please visit: https://github.com/tengge1/ShadowEditor // You can also visit: https://gitee.com/tengge1/ShadowEditor package main import ( "github.com/tengge1/shadoweditor/cmd" // Register sub packages. _ "github.com/tengge1/shadoweditor/cmd/win" // windows service api // Register `github.com/tengge1/shadoweditor/server/assets` _ "github.com/tengge1/shadoweditor/server/assets/animation" // animation api _ "github.com/tengge1/shadoweditor/server/assets/audio" // audio api _ "github.com/tengge1/shadoweditor/server/assets/character" // character api _ "github.com/tengge1/shadoweditor/server/assets/material" // material api _ "github.com/tengge1/shadoweditor/server/assets/mesh" // mesh api _ "github.com/tengge1/shadoweditor/server/assets/particle" // particle api _ "github.com/tengge1/shadoweditor/server/assets/prefab" // prefab api _ "github.com/tengge1/shadoweditor/server/assets/scene" // scene api _ "github.com/tengge1/shadoweditor/server/assets/screenshot" // screenshot api _ "github.com/tengge1/shadoweditor/server/assets/summary" // summary api _ "github.com/tengge1/shadoweditor/server/assets/texture" // texture api _ "github.com/tengge1/shadoweditor/server/assets/video" // video api // Register `github.com/tengge1/shadoweditor/server/category` _ "github.com/tengge1/shadoweditor/server/category" // category api // Register `github.com/tengge1/shadoweditor/server/export` _ "github.com/tengge1/shadoweditor/server/export/examples" // examples api _ "github.com/tengge1/shadoweditor/server/export/scene" // scene api // Register `github.com/tengge1/shadoweditor/server/system` _ "github.com/tengge1/shadoweditor/server/system/authority" // authority api _ "github.com/tengge1/shadoweditor/server/system/config" // config api _ "github.com/tengge1/shadoweditor/server/system/department" // department api _ "github.com/tengge1/shadoweditor/server/system/initialize" // initialize api _ "github.com/tengge1/shadoweditor/server/system/login" // login api _ "github.com/tengge1/shadoweditor/server/system/register" // register api _ "github.com/tengge1/shadoweditor/server/system/role" // role api _ "github.com/tengge1/shadoweditor/server/system/user" // user api // Register `github.com/tengge1/shadoweditor/server/tools` _ "github.com/tengge1/shadoweditor/server/tools/backup_database" // backup_database api _ "github.com/tengge1/shadoweditor/server/tools/clean_scenes" // clean_scenes api _ "github.com/tengge1/shadoweditor/server/tools/plugin" // plugin api _ "github.com/tengge1/shadoweditor/server/tools/typeface" // typeface api // Register `github.com/tengge1/shadoweditor/server/upload` _ "github.com/tengge1/shadoweditor/server/upload" // upload api ) // Here we just import and execute the root command. Keep this file tidy. // // First, run `go install` to install third-party dependencies. // Then, run `go build` in this folder to create the binary file. func main() { cmd.Execute() }