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https://github.com/tengge1/ShadowEditor.git
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各种加载器。
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32
ShadowEditor.Web/src/loader/MD2Loader.js
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32
ShadowEditor.Web/src/loader/MD2Loader.js
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import BaseLoader from './BaseLoader';
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/**
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* MD2Loader
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* @param {*} app
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*/
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function MD2Loader(app) {
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BaseLoader.call(this, app);
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}
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MD2Loader.prototype = Object.create(BaseLoader.prototype);
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MD2Loader.prototype.constructor = MD2Loader;
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MD2Loader.prototype.load = function (url) {
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return new Promise(resolve => {
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var loader = new THREE.MD2Loader();
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loader.load(url, geometry => {
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var material = new THREE.MeshStandardMaterial({
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morphTargets: true,
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morphNormals: true
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});
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var mesh = new THREE.Mesh(geometry, material);
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mesh.mixer = new THREE.AnimationMixer(mesh);
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resolve(mesh);
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});
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});
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};
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export default MD2Loader;
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24
ShadowEditor.Web/src/loader/OBJLoader.js
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24
ShadowEditor.Web/src/loader/OBJLoader.js
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import BaseLoader from './BaseLoader';
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/**
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* OBJLoader
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* @param {*} app
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*/
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function OBJLoader(app) {
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BaseLoader.call(this, app);
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}
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OBJLoader.prototype = Object.create(BaseLoader.prototype);
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OBJLoader.prototype.constructor = OBJLoader;
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OBJLoader.prototype.load = function (url) {
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return new Promise(resolve => {
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var loader = new THREE.OBJLoader();
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loader.load(url, obj => {
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resolve(obj);
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});
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});
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};
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export default OBJLoader;
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26
ShadowEditor.Web/src/loader/PLYLoader.js
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26
ShadowEditor.Web/src/loader/PLYLoader.js
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import BaseLoader from './BaseLoader';
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/**
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* PLYLoader
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* @param {*} app
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*/
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function PLYLoader(app) {
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BaseLoader.call(this, app);
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}
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PLYLoader.prototype = Object.create(BaseLoader.prototype);
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PLYLoader.prototype.constructor = PLYLoader;
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PLYLoader.prototype.load = function (url) {
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return new Promise(resolve => {
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var loader = new THREE.PLYLoader();
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loader.load(url, geometry => {
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var material = new THREE.MeshStandardMaterial();
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var mesh = new THREE.Mesh(geometry, material);
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resolve(mesh);
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});
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});
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};
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export default PLYLoader;
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26
ShadowEditor.Web/src/loader/STLLoader.js
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26
ShadowEditor.Web/src/loader/STLLoader.js
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import BaseLoader from './BaseLoader';
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/**
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* STLLoader
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* @param {*} app
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*/
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function STLLoader(app) {
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BaseLoader.call(this, app);
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}
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STLLoader.prototype = Object.create(BaseLoader.prototype);
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STLLoader.prototype.constructor = STLLoader;
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STLLoader.prototype.load = function (url) {
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return new Promise(resolve => {
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var loader = new THREE.STLLoader();
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loader.load(url, geometry => {
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var material = new THREE.MeshStandardMaterial();
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var mesh = new THREE.Mesh(geometry, material);
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resolve(mesh);
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});
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});
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};
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export default STLLoader;
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26
ShadowEditor.Web/src/loader/VTKLoader.js
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26
ShadowEditor.Web/src/loader/VTKLoader.js
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import BaseLoader from './BaseLoader';
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/**
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* VTKLoader
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* @param {*} app
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*/
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function VTKLoader(app) {
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BaseLoader.call(this, app);
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}
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VTKLoader.prototype = Object.create(BaseLoader.prototype);
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VTKLoader.prototype.constructor = VTKLoader;
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VTKLoader.prototype.load = function (url) {
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return new Promise(resolve => {
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var loader = new THREE.VTKLoader();
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loader.load(url, geometry => {
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var material = new THREE.MeshStandardMaterial();
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var mesh = new THREE.Mesh(geometry, material);
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resolve(mesh);
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});
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});
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};
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export default VTKLoader;
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