From efe04ddeda61437bc2ac1997b77df694c02fd6c4 Mon Sep 17 00:00:00 2001 From: liteng <930372551@qq.com> Date: Wed, 6 Feb 2019 08:58:45 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E8=AF=B4=E6=98=8E=E6=96=87?= =?UTF-8?q?=E4=BB=B6=E3=80=82?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- README.md | 3 +-- ShadowEditor.Web/src/editor/Editor.js | 5 ----- 2 files changed, 1 insertion(+), 7 deletions(-) diff --git a/README.md b/README.md index d2a51be1..221a0ad0 100644 --- a/README.md +++ b/README.md @@ -8,8 +8,7 @@ Language: 中文 / [English](README-en.md) ## v0.1.4即将更新 -1. 默认启用快速抗锯齿,避免因为使用后期处理,导致出现严重锯齿的问题。 -2. 新增一个指示方向的视角控件。 +1. 新增一个指示方向的视角控件。 ## v0.1.3发布 diff --git a/ShadowEditor.Web/src/editor/Editor.js b/ShadowEditor.Web/src/editor/Editor.js index 518588f5..f7e52fd9 100644 --- a/ShadowEditor.Web/src/editor/Editor.js +++ b/ShadowEditor.Web/src/editor/Editor.js @@ -19,11 +19,6 @@ function Editor(app) { this.scene = new THREE.Scene(); this.scene.name = L_SCENE; this.scene.background = new THREE.Color(0xaaaaaa); - // this.scene.userData.postProcessing = { - // fxaa: { // 快速近似抗锯齿 - // enabled: true, - // } - // }; this.sceneHelpers = new THREE.Scene();