diff --git a/ShadowEditor.Web/src/gis/render/TiledLayerRenderer.js b/ShadowEditor.Web/src/gis/render/TiledLayerRenderer.js index c2a8acb2..69aa9159 100644 --- a/ShadowEditor.Web/src/gis/render/TiledLayerRenderer.js +++ b/ShadowEditor.Web/src/gis/render/TiledLayerRenderer.js @@ -28,8 +28,6 @@ function TiledLayerRenderer(globe) { this.uniforms = {}; this.buffers = {}; - this.renderer.z = 0; - this.initProgram(); this.initBuffers(); } @@ -129,17 +127,7 @@ TiledLayerRenderer.prototype.render = function (layer) { this.mesh.material.length = 0; this.mesh.geometry.groups.length = 0; - this.globe.children.length = 0; - - var z = this.renderer.z; - this.creator.get().forEach((n, i) => { - if (!n.mesh) { - n.mesh = new THREE.ArrowHelper(new THREE.Vector3().copy(n._vertices[0]).normalize(), new THREE.Vector3().copy(n._vertices[0]), WGS84.a * 0.2); - } - - this.globe.add(n.mesh); - if (n.z >= z && n.material) { n.material.group.materialIndex = i; this.mesh.material.push(n.material);