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曲线修改,移动帮助器位置。
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0add661903
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@ -36,17 +36,25 @@ SplineHelper.prototype.onObjectSelected = function (object) {
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};
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SplineHelper.prototype.onObjectChanged = function (obj) {
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if (!obj.userData || !(obj.userData.type === 'helper')) {
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if (this.box.length === 0) {
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return;
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}
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var object = obj.userData.object;
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var line = this.box[0].userData.object;
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var index = this.box.indexOf(obj);
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if (obj === line) { // 修改了线
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this.box.forEach((n, i) => {
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n.position.copy(line.position).add(line.userData.points[i]);
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});
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} else if (obj.userData && obj.userData.type === 'helper') { // 修改了帮助器
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var object = obj.userData.object;
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if (index > -1) {
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object.userData.points[index].copy(object.position).multiplyScalar(-1).add(obj.position);
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object.update();
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var index = this.box.indexOf(obj);
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if (index > -1) {
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object.userData.points[index].copy(object.position).multiplyScalar(-1).add(obj.position);
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object.update();
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}
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}
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};
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@ -55,7 +63,7 @@ SplineHelper.prototype.onSelectLine = function (object) {
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this.onCancelSelectLine();
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var geometry = new THREE.BoxBufferGeometry(1, 1, 1);
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var geometry = new THREE.BoxBufferGeometry(0.4, 0.4, 0.4);
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var material = new THREE.MeshBasicMaterial({
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color: 0xff0000
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});
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@ -63,7 +71,7 @@ SplineHelper.prototype.onSelectLine = function (object) {
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object.userData.points.forEach(n => {
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var mesh = new THREE.Mesh(geometry, material);
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mesh.position.copy(n);
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mesh.position.copy(object.position).add(n);
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Object.assign(mesh.userData, {
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type: 'helper',
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