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新增着色器材质
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@ -74,7 +74,8 @@ function MaterialPanel(app) {
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'MeshStandardMaterial': '标准材质',
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'MeshPhysicalMaterial': '物理材质',
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'ShaderMaterial': '着色器材质',
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'SpriteMaterial': '精灵材质'
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'SpriteMaterial': '精灵材质',
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'RawShaderMaterial': '原始着色器材质'
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},
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style: 'width: 150px; font-size: 12px; ',
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onChange: update
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