568 lines
16 KiB
C

/** @file
BDS Lib functions which contain all the code to connect console device
Copyright (c) 2004 - 2014, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#include <Guid/GlobalVariable.h>
#include <Library/DebugLib.h>
#include <Library/DevicePathLib.h>
#include <Library/DuetBdsLib.h>
#include <Library/MemoryAllocationLib.h>
#include <Library/UefiBootServicesTableLib.h>
#include <Library/UefiRuntimeServicesTableLib.h>
/**
Check if we need to save the EFI variable with "ConVarName" as name
as NV type
If ConVarName is NULL, then ASSERT().
@param ConVarName The name of the EFI variable.
@retval TRUE Set the EFI variable as NV type.
@retval FALSE EFI variable as NV type can be set NonNV.
**/
BOOLEAN
IsNvNeed (
IN CHAR16 *ConVarName
)
{
CHAR16 *Ptr;
ASSERT (ConVarName != NULL);
Ptr = ConVarName;
//
// If the variable includes "Dev" at last, we consider
// it does not support NV attribute.
//
while (*Ptr != L'\0') {
Ptr++;
}
if (((INTN)((UINTN)Ptr - (UINTN)ConVarName) / sizeof (CHAR16)) <= 3) {
return TRUE;
}
if ((*(Ptr - 3) == 'D') && (*(Ptr - 2) == 'e') && (*(Ptr - 1) == 'v')) {
return FALSE;
}
return TRUE;
}
/**
Fill console handle in System Table if there are no valid console handle in.
Firstly, check the validation of console handle in System Table. If it is invalid,
update it by the first console device handle from EFI console variable.
@param VarName The name of the EFI console variable.
@param ConsoleGuid Specified Console protocol GUID.
@param ConsoleHandle On IN, console handle in System Table to be checked.
On OUT, new console handle in system table.
@param ProtocolInterface On IN, console protocol on console handle in System Table to be checked.
On OUT, new console protocol on new console handle in system table.
@retval TRUE System Table has been updated.
@retval FALSE System Table hasn't been updated.
**/
BOOLEAN
UpdateSystemTableConsole (
IN CHAR16 *VarName,
IN EFI_GUID *ConsoleGuid,
IN OUT EFI_HANDLE *ConsoleHandle,
IN OUT VOID **ProtocolInterface
)
{
EFI_STATUS Status;
UINTN DevicePathSize;
EFI_DEVICE_PATH_PROTOCOL *FullDevicePath;
EFI_DEVICE_PATH_PROTOCOL *VarConsole;
EFI_DEVICE_PATH_PROTOCOL *Instance;
VOID *Interface;
EFI_HANDLE NewHandle;
ASSERT (VarName != NULL);
ASSERT (ConsoleHandle != NULL);
ASSERT (ConsoleGuid != NULL);
ASSERT (ProtocolInterface != NULL);
if (*ConsoleHandle != NULL) {
Status = gBS->HandleProtocol (
*ConsoleHandle,
ConsoleGuid,
&Interface
);
if ((Status == EFI_SUCCESS) && (Interface == *ProtocolInterface)) {
//
// If ConsoleHandle is valid and console protocol on this handle also
// also matched, just return.
//
return FALSE;
}
}
//
// Get all possible consoles device path from EFI variable
//
VarConsole = BdsLibGetVariableAndSize (
VarName,
&gEfiGlobalVariableGuid,
&DevicePathSize
);
if (VarConsole == NULL) {
//
// If there is no any console device, just return.
//
return FALSE;
}
FullDevicePath = VarConsole;
do {
//
// Check every instance of the console variable
//
Instance = GetNextDevicePathInstance (&VarConsole, &DevicePathSize);
if (Instance == NULL) {
FreePool (FullDevicePath);
return FALSE;
}
//
// Find console device handle by device path instance
//
Status = gBS->LocateDevicePath (
ConsoleGuid,
&Instance,
&NewHandle
);
if (!EFI_ERROR (Status)) {
//
// Get the console protocol on this console device handle
//
Status = gBS->HandleProtocol (
NewHandle,
ConsoleGuid,
&Interface
);
if (!EFI_ERROR (Status)) {
//
// Update new console handle in System Table.
//
*ConsoleHandle = NewHandle;
*ProtocolInterface = Interface;
return TRUE;
}
}
} while (Instance != NULL);
//
// No any available console device found.
//
return FALSE;
}
/**
This function update console variable based on ConVarName, it can
add or remove one specific console device path from the variable
@param ConVarName Console related variable name, ConIn, ConOut,
ErrOut.
@param CustomizedConDevicePath The console device path which will be added to
the console variable ConVarName, this parameter
can not be multi-instance.
@param ExclusiveDevicePath The console device path which will be removed
from the console variable ConVarName, this
parameter can not be multi-instance.
@retval EFI_UNSUPPORTED The added device path is same to the removed one.
@retval EFI_SUCCESS Success add or remove the device path from the
console variable.
**/
EFI_STATUS
EFIAPI
BdsLibUpdateConsoleVariable (
IN CHAR16 *ConVarName,
IN EFI_DEVICE_PATH_PROTOCOL *CustomizedConDevicePath,
IN EFI_DEVICE_PATH_PROTOCOL *ExclusiveDevicePath
)
{
EFI_STATUS Status;
EFI_DEVICE_PATH_PROTOCOL *VarConsole;
UINTN DevicePathSize;
EFI_DEVICE_PATH_PROTOCOL *NewDevicePath;
EFI_DEVICE_PATH_PROTOCOL *TempNewDevicePath;
UINT32 Attributes;
VarConsole = NULL;
DevicePathSize = 0;
//
// Notes: check the device path point, here should check
// with compare memory
//
if (CustomizedConDevicePath == ExclusiveDevicePath) {
return EFI_UNSUPPORTED;
}
//
// Delete the ExclusiveDevicePath from current default console
//
VarConsole = BdsLibGetVariableAndSize (
ConVarName,
&gEfiGlobalVariableGuid,
&DevicePathSize
);
//
// Initialize NewDevicePath
//
NewDevicePath = VarConsole;
//
// If ExclusiveDevicePath is even the part of the instance in VarConsole, delete it.
// In the end, NewDevicePath is the final device path.
//
if ((ExclusiveDevicePath != NULL) && (VarConsole != NULL)) {
NewDevicePath = BdsLibDelPartMatchInstance (VarConsole, ExclusiveDevicePath);
}
//
// Try to append customized device path to NewDevicePath.
//
if (CustomizedConDevicePath != NULL) {
if (!BdsLibMatchDevicePaths (NewDevicePath, CustomizedConDevicePath)) {
//
// Check if there is part of CustomizedConDevicePath in NewDevicePath, delete it.
//
NewDevicePath = BdsLibDelPartMatchInstance (NewDevicePath, CustomizedConDevicePath);
//
// In the first check, the default console variable will be _ModuleEntryPoint,
// just append current customized device path
//
TempNewDevicePath = NewDevicePath;
NewDevicePath = AppendDevicePathInstance (NewDevicePath, CustomizedConDevicePath);
if (TempNewDevicePath != NULL) {
FreePool (TempNewDevicePath);
}
}
}
//
// The attribute for ConInDev, ConOutDev and ErrOutDev does not include NV.
//
if (IsNvNeed (ConVarName)) {
//
// ConVarName has NV attribute.
//
Attributes = EFI_VARIABLE_BOOTSERVICE_ACCESS | EFI_VARIABLE_RUNTIME_ACCESS | EFI_VARIABLE_NON_VOLATILE;
} else {
//
// ConVarName does not have NV attribute.
//
Attributes = EFI_VARIABLE_BOOTSERVICE_ACCESS | EFI_VARIABLE_RUNTIME_ACCESS;
}
//
// Finally, Update the variable of the default console by NewDevicePath
//
DevicePathSize = GetDevicePathSize (NewDevicePath);
Status = gRT->SetVariable (
ConVarName,
&gEfiGlobalVariableGuid,
Attributes,
DevicePathSize,
NewDevicePath
);
if ((DevicePathSize == 0) && (Status == EFI_NOT_FOUND)) {
Status = EFI_SUCCESS;
}
ASSERT_EFI_ERROR (Status);
if (VarConsole == NewDevicePath) {
if (VarConsole != NULL) {
FreePool (VarConsole);
}
} else {
if (VarConsole != NULL) {
FreePool (VarConsole);
}
if (NewDevicePath != NULL) {
FreePool (NewDevicePath);
}
}
return Status;
}
/**
Connect the console device base on the variable ConVarName, if
device path of the ConVarName is multi-instance device path and
anyone of the instances is connected success, then this function
will return success.
If the handle associate with one device path node can not
be created successfully, then still give chance to do the dispatch,
which load the missing drivers if possible..
@param ConVarName Console related variable name, ConIn, ConOut,
ErrOut.
@retval EFI_NOT_FOUND There is not any console devices connected
success
@retval EFI_SUCCESS Success connect any one instance of the console
device path base on the variable ConVarName.
**/
EFI_STATUS
EFIAPI
BdsLibConnectConsoleVariable (
IN CHAR16 *ConVarName
)
{
EFI_STATUS Status;
EFI_DEVICE_PATH_PROTOCOL *StartDevicePath;
UINTN VariableSize;
EFI_DEVICE_PATH_PROTOCOL *Instance;
EFI_DEVICE_PATH_PROTOCOL *Next;
EFI_DEVICE_PATH_PROTOCOL *CopyOfDevicePath;
UINTN Size;
BOOLEAN DeviceExist;
Status = EFI_SUCCESS;
DeviceExist = FALSE;
//
// Check if the console variable exist
//
StartDevicePath = BdsLibGetVariableAndSize (
ConVarName,
&gEfiGlobalVariableGuid,
&VariableSize
);
if (StartDevicePath == NULL) {
return EFI_UNSUPPORTED;
}
CopyOfDevicePath = StartDevicePath;
do {
//
// Check every instance of the console variable
//
Instance = GetNextDevicePathInstance (&CopyOfDevicePath, &Size);
if (Instance == NULL) {
FreePool (StartDevicePath);
return EFI_UNSUPPORTED;
}
Next = Instance;
while (!IsDevicePathEndType (Next)) {
Next = NextDevicePathNode (Next);
}
SetDevicePathEndNode (Next);
//
// Connect the USB console
// USB console device path is a short-form device path that
// starts with the first element being a USB WWID
// or a USB Class device path
//
if ((DevicePathType (Instance) == MESSAGING_DEVICE_PATH) &&
( (DevicePathSubType (Instance) == MSG_USB_CLASS_DP)
|| (DevicePathSubType (Instance) == MSG_USB_WWID_DP)
))
{
Status = BdsLibConnectUsbDevByShortFormDP (0xFF, Instance);
if (!EFI_ERROR (Status)) {
DeviceExist = TRUE;
}
} else {
//
// Connect the instance device path
//
Status = BdsLibConnectDevicePath (Instance);
if (EFI_ERROR (Status)) {
//
// Delete the instance from the console variable
//
BdsLibUpdateConsoleVariable (ConVarName, NULL, Instance);
} else {
DeviceExist = TRUE;
}
}
FreePool (Instance);
} while (CopyOfDevicePath != NULL);
FreePool (StartDevicePath);
if (!DeviceExist) {
return EFI_NOT_FOUND;
}
return EFI_SUCCESS;
}
/**
This function will search every simpletext device in current system,
and make every simpletext device as a potential console device.
**/
VOID
EFIAPI
BdsLibConnectAllConsoles (
VOID
)
{
UINTN Index;
EFI_DEVICE_PATH_PROTOCOL *ConDevicePath;
UINTN HandleCount;
EFI_HANDLE *HandleBuffer;
Index = 0;
HandleCount = 0;
HandleBuffer = NULL;
ConDevicePath = NULL;
//
// Update all the console variables
//
gBS->LocateHandleBuffer (
ByProtocol,
&gEfiSimpleTextInProtocolGuid,
NULL,
&HandleCount,
&HandleBuffer
);
for (Index = 0; Index < HandleCount; Index++) {
gBS->HandleProtocol (
HandleBuffer[Index],
&gEfiDevicePathProtocolGuid,
(VOID **)&ConDevicePath
);
BdsLibUpdateConsoleVariable (L"ConIn", ConDevicePath, NULL);
}
if (HandleBuffer != NULL) {
FreePool (HandleBuffer);
HandleBuffer = NULL;
}
gBS->LocateHandleBuffer (
ByProtocol,
&gEfiSimpleTextOutProtocolGuid,
NULL,
&HandleCount,
&HandleBuffer
);
for (Index = 0; Index < HandleCount; Index++) {
gBS->HandleProtocol (
HandleBuffer[Index],
&gEfiDevicePathProtocolGuid,
(VOID **)&ConDevicePath
);
BdsLibUpdateConsoleVariable (L"ConOut", ConDevicePath, NULL);
BdsLibUpdateConsoleVariable (L"ErrOut", ConDevicePath, NULL);
}
if (HandleBuffer != NULL) {
FreePool (HandleBuffer);
}
//
// Connect all console variables
//
BdsLibConnectAllDefaultConsoles ();
}
/**
This function will connect console device base on the console
device variable ConIn, ConOut and ErrOut.
@retval EFI_SUCCESS At least one of the ConIn and ConOut device have
been connected success.
@retval EFI_STATUS Return the status of BdsLibConnectConsoleVariable ().
**/
EFI_STATUS
EFIAPI
BdsLibConnectAllDefaultConsoles (
VOID
)
{
EFI_STATUS Status;
BOOLEAN SystemTableUpdated;
//
// Connect all default console variables
//
//
// It seems impossible not to have any ConOut device on platform,
// so we check the status here.
//
Status = BdsLibConnectConsoleVariable (L"ConOut");
if (EFI_ERROR (Status)) {
return Status;
}
//
// Because possibly the platform is legacy free, in such case,
// ConIn devices (Serial Port and PS2 Keyboard ) does not exist,
// so we need not check the status.
//
BdsLibConnectConsoleVariable (L"ConIn");
//
// The _ModuleEntryPoint err out var is legal.
//
BdsLibConnectConsoleVariable (L"ErrOut");
SystemTableUpdated = FALSE;
//
// Fill console handles in System Table if no console device assignd.
//
if (UpdateSystemTableConsole (L"ConIn", &gEfiSimpleTextInProtocolGuid, &gST->ConsoleInHandle, (VOID **)&gST->ConIn)) {
SystemTableUpdated = TRUE;
}
if (UpdateSystemTableConsole (L"ConOut", &gEfiSimpleTextOutProtocolGuid, &gST->ConsoleOutHandle, (VOID **)&gST->ConOut)) {
SystemTableUpdated = TRUE;
}
if (UpdateSystemTableConsole (L"ErrOut", &gEfiSimpleTextOutProtocolGuid, &gST->StandardErrorHandle, (VOID **)&gST->StdErr)) {
SystemTableUpdated = TRUE;
}
if (SystemTableUpdated) {
//
// Update the CRC32 in the EFI System Table header
//
gST->Hdr.CRC32 = 0;
gBS->CalculateCrc32 (
(UINT8 *)&gST->Hdr,
gST->Hdr.HeaderSize,
&gST->Hdr.CRC32
);
}
return EFI_SUCCESS;
}