242 lines
6.8 KiB
C

/** @file
Copyright (C) 2020, vit9696. All rights reserved.
All rights reserved.
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#include <Guid/AppleVariable.h>
#include <Library/DebugLib.h>
#include <Library/DevicePathLib.h>
#include <Library/MemoryAllocationLib.h>
#include <Library/OcAudioLib.h>
#include <Library/OcDriverConnectionLib.h>
#include <Library/OcMiscLib.h>
#include <Library/UefiBootServicesTableLib.h>
#include <Library/UefiRuntimeServicesTableLib.h>
#include <Protocol/AppleHda.h>
#include <Protocol/AppleBeepGen.h>
#include <Protocol/AppleVoiceOver.h>
#include "OcAudioInternal.h"
//
// OC audio protocol must come first in this list.
//
STATIC
EFI_GUID *
mAudioProtocols[] = {
&gOcAudioProtocolGuid,
&gAppleBeepGenProtocolGuid,
&gAppleVOAudioProtocolGuid,
&gAppleHighDefinitionAudioProtocolGuid
};
STATIC
OC_AUDIO_PROTOCOL_PRIVATE
mAudioProtocol = {
.Signature = OC_AUDIO_PROTOCOL_PRIVATE_SIGNATURE,
.AudioIo = NULL,
.ProviderAcquire = NULL,
.ProviderRelease = NULL,
.ProviderContext = NULL,
.CurrentBuffer = NULL,
.PlaybackEvent = NULL,
.PlaybackDelay = 0,
.Language = AppleVoiceOverLanguageEn,
.OutputIndexMask = 0,
.Gain = APPLE_SYSTEM_AUDIO_VOLUME_DB_MIN,
.OcAudio = {
.Revision = OC_AUDIO_PROTOCOL_REVISION,
.Connect = InternalOcAudioConnect,
.RawGainToDecibels = InternalOcAudioRawGainToDecibels,
.SetDefaultGain = InternalOcAudioSetDefaultGain,
.SetProvider = InternalOcAudioSetProvider,
.PlayFile = InternalOcAudioPlayFile,
.StopPlayback = InternalOcAudioStopPlayback,
.SetDelay = InternalOcAudioSetDelay
},
.BeepGen = {
.GenBeep = InternalOcAudioGenBeep,
},
.VoiceOver = {
.Play = InternalOcAudioVoiceOverPlay,
.SetLanguageCode = InternalOcAudioVoiceOverSetLanguageCode,
.SetLanguageString = InternalOcAudioVoiceOverSetLanguageString,
.GetLanguage = InternalOcAudioVoiceOverGetLanguage,
}
};
OC_AUDIO_PROTOCOL *
OcAudioInstallProtocols (
IN BOOLEAN Reinstall,
IN BOOLEAN DisconnectHda
)
{
EFI_STATUS Status;
UINTN Index;
VOID *Protocol;
EFI_HANDLE NewHandle;
DEBUG ((DEBUG_INFO, "OCAU: OcAudioInstallProtocols (%u, %u)\n", Reinstall, DisconnectHda));
if (DisconnectHda) {
OcDisconnectHdaControllers ();
}
if (Reinstall) {
for (Index = 0; Index < ARRAY_SIZE (mAudioProtocols); ++Index) {
Status = OcUninstallAllProtocolInstances (mAudioProtocols[Index]);
if (EFI_ERROR (Status)) {
DEBUG ((DEBUG_ERROR, "OCAU: Uninstall %g failed - %r\n", mAudioProtocols[Index], Status));
return NULL;
}
}
} else {
DEBUG_CODE_BEGIN ();
for (Index = 0; Index < ARRAY_SIZE (mAudioProtocols); ++Index) {
Status = gBS->LocateProtocol (
mAudioProtocols[Index],
NULL,
&Protocol
);
DEBUG ((DEBUG_INFO, "OCAU: %g protocol - %r\n", mAudioProtocols[Index], Status));
}
DEBUG_CODE_END ();
for (Index = 0; Index < ARRAY_SIZE (mAudioProtocols); ++Index) {
Status = gBS->LocateProtocol (
mAudioProtocols[Index],
NULL,
&Protocol
);
if (!EFI_ERROR (Status)) {
if (Index == 0) {
return (OC_AUDIO_PROTOCOL *)Protocol;
}
return NULL;
}
}
}
Status = gBS->CreateEvent (
0,
TPL_NOTIFY,
NULL,
NULL,
&mAudioProtocol.PlaybackEvent
);
if (EFI_ERROR (Status)) {
DEBUG ((DEBUG_INFO, "OCAU: Unable to create audio completion event - %r\n", Status));
return NULL;
}
NewHandle = NULL;
Status = gBS->InstallMultipleProtocolInterfaces (
&NewHandle,
&gOcAudioProtocolGuid,
&mAudioProtocol.OcAudio,
&gAppleBeepGenProtocolGuid,
&mAudioProtocol.BeepGen,
&gAppleVOAudioProtocolGuid,
&mAudioProtocol.VoiceOver,
NULL
);
if (EFI_ERROR (Status)) {
gBS->CloseEvent (mAudioProtocol.PlaybackEvent);
mAudioProtocol.PlaybackEvent = NULL;
return NULL;
}
return &mAudioProtocol.OcAudio;
}
VOID
OcGetAmplifierGain (
OUT UINT8 *RawGain,
OUT INT8 *DecibelGain,
OUT BOOLEAN *Muted,
OUT BOOLEAN *TryConversion
)
{
EFI_STATUS Status1;
EFI_STATUS Status2;
UINTN Size;
//
// Get mute setting and raw codec gain setting (all versions of macOS).
//
Size = sizeof (*RawGain);
Status1 = gRT->GetVariable (
APPLE_SYSTEM_AUDIO_VOLUME_VARIABLE_NAME,
&gAppleBootVariableGuid,
NULL,
&Size,
RawGain
);
if (!EFI_ERROR (Status1)) {
*Muted = (*RawGain & APPLE_SYSTEM_AUDIO_VOLUME_MUTED) != 0;
*RawGain &= APPLE_SYSTEM_AUDIO_VOLUME_VOLUME_MASK;
} else {
*Muted = FALSE;
*RawGain = 0;
}
DEBUG ((
DEBUG_INFO,
"OCAU: System raw gain 0x%X, audio mute (for chime) %u - %r\n",
*RawGain,
*Muted,
Status1
));
//
// Get dB gain setting, which can be correctly applied to any amp on any codec if available.
// (Not present at least in Lion 10.7 and earlier.)
//
Size = sizeof (*DecibelGain);
Status2 = gRT->GetVariable (
APPLE_SYSTEM_AUDIO_VOLUME_DB_VARIABLE_NAME,
&gAppleBootVariableGuid,
NULL,
&Size,
DecibelGain
);
if (EFI_ERROR (Status2)) {
*DecibelGain = OC_AUDIO_DEFAULT_GAIN;
}
DEBUG ((
DEBUG_INFO,
"OCAU: System decibel gain %d dB%a - %r\n",
*DecibelGain,
*Muted ? " (probably invalid due to mute)" : "",
Status2
));
//
// SystemAudioVolumeDB does not contain sane values when SystemAudioVolume indicates muted, so we have
// to fall back to default gain value or conversion; for use with audio assist, which never mutes.
//
if (*Muted) {
*DecibelGain = OC_AUDIO_DEFAULT_GAIN;
Status2 = EFI_INVALID_PARAMETER;
}
//
// If no saved decibel gain, but saved raw gain, it is worth trying to convert.
//
*TryConversion = !EFI_ERROR (Status1) && EFI_ERROR (Status2);
}