mirror of
https://github.com/Brooooooklyn/Image.git
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* chore: bump up Rust crate oxipng to v10 * finish upgrade * fix: update oxipng v10 API for armv7 build Renamed `deflate` field to `deflater` and `Deflaters` enum to `Deflater` to match oxipng v10 API changes. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com> Co-authored-by: LongYinan <lynweklm@gmail.com> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
494 lines
18 KiB
TypeScript
494 lines
18 KiB
TypeScript
/* auto-generated by NAPI-RS */
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/* eslint-disable */
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export declare class Transformer {
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constructor(input: Uint8Array)
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/** Support CSS3 color, e.g. rgba(255, 255, 255, .8) */
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static fromSvg(input: string | Uint8Array, background?: string | undefined | null): Transformer
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static fromRgbaPixels(input: Uint8Array | Uint8ClampedArray, width: number, height: number): Transformer
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metadata(withExif?: boolean | undefined | null, signal?: AbortSignal | undefined | null): Promise<Metadata>
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metadataSync(withExif?: boolean | undefined | null): Metadata
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/**
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* Rotate with exif orientation
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* If the orientation param is not null,
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* the new orientation value will override the exif orientation value
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*/
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rotate(orientation?: Orientation | undefined | null): this
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/**
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* Return a grayscale version of this image.
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* Returns `Luma` images in most cases. However, for `f32` images,
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* this will return a greyscale `Rgb/Rgba` image instead.
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*/
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grayscale(): this
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/** Invert the colors of this image. */
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invert(): this
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/**
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* Resize this image using the specified filter algorithm.
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* The image is scaled to the maximum possible size that fits
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* within the bounds specified by `width` and `height`.
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*/
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resize(widthOrOptions: number | ResizeOptions, height?: number | undefined | null, filter?: ResizeFilterType | undefined | null, fit?: ResizeFit | undefined | null): this
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/**
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* Resize this image using the specified filter algorithm.
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* The image is scaled to the maximum possible size that fits
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* within the bounds specified by `width` and `height`.
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*
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* This is using faster SIMD based resize implementation
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* the resize filter is different from `resize` method
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*/
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fastResize(options: FastResizeOptions): this
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/**
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* Performs a Gaussian blur on this image.
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* `sigma` is a measure of how much to blur by.
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*/
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blur(sigma: number): this
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/**
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* Performs an unsharpen mask on this image.
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* `sigma` is the amount to blur the image by.
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* `threshold` is a control of how much to sharpen.
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*
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* See <https://en.wikipedia.org/wiki/Unsharp_masking#Digital_unsharp_masking>
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*/
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unsharpen(sigma: number, threshold: number): this
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/** Filters this image with the specified 3x3 kernel. */
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filter3x3(kernel: Array<number>): this
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/**
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* Adjust the contrast of this image.
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* `contrast` is the amount to adjust the contrast by.
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* Negative values decrease the contrast and positive values increase the contrast.
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*/
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adjustContrast(contrast: number): this
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/**
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* Brighten the pixels of this image.
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* `value` is the amount to brighten each pixel by.
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* Negative values decrease the brightness and positive values increase it.
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*/
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brighten(brightness: number): this
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/**
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* Hue rotate the supplied image.
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* `value` is the degrees to rotate each pixel by.
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* 0 and 360 do nothing, the rest rotates by the given degree value.
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* just like the css webkit filter hue-rotate(180)
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*/
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huerotate(hue: number): this
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/** Crop a cut-out of this image delimited by the bounding rectangle. */
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crop(x: number, y: number, width: number, height: number): this
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/** Overlay an image at a given coordinate (x, y) */
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overlay(onTop: Uint8Array, x: number, y: number): this
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/** Return this image's pixels as a native endian byte slice. */
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rawPixels(signal?: AbortSignal | undefined | null): Promise<Buffer>
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/** Return this image's pixels as a native endian byte slice. */
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rawPixelsSync(): Buffer
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/**
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* The quality factor `quality_factor` ranges from 0 to 100 and controls the loss and quality during compression.
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* The value 0 corresponds to low quality and small output sizes, whereas 100 is the highest quality and largest output size.
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* https://developers.google.com/speed/webp/docs/api#simple_encoding_api
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*/
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webp(qualityFactor?: number | undefined | null, signal?: AbortSignal | undefined | null): Promise<Buffer>
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/**
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* The quality factor `quality_factor` ranges from 0 to 100 and controls the loss and quality during compression.
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* The value 0 corresponds to low quality and small output sizes, whereas 100 is the highest quality and largest output size.
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* https://developers.google.com/speed/webp/docs/api#simple_encoding_api
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*/
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webpSync(qualityFactor?: number | undefined | null): Buffer
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webpLossless(signal?: AbortSignal | undefined | null): Promise<Buffer>
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webpLosslessSync(): Buffer
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avif(options?: AvifConfig | undefined | null, signal?: AbortSignal | undefined | null): Promise<Buffer>
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avifSync(options?: AvifConfig | undefined | null): Buffer
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png(options?: PngEncodeOptions | undefined | null, signal?: AbortSignal | undefined | null): Promise<Buffer>
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pngSync(options?: PngEncodeOptions | undefined | null): Buffer
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/** default `quality` is 90 */
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jpeg(quality?: number | undefined | null, signal?: AbortSignal | undefined | null): Promise<Buffer>
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/** default `quality` is 90 */
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jpegSync(quality?: number | undefined | null): Buffer
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bmp(signal?: AbortSignal | undefined | null): Promise<Buffer>
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bmpSync(): Buffer
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ico(signal?: AbortSignal | undefined | null): Promise<Buffer>
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icoSync(): Buffer
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tiff(signal?: AbortSignal | undefined | null): Promise<Buffer>
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tiffSync(): Buffer
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pnm(signal?: AbortSignal | undefined | null): Promise<Buffer>
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pnmSync(): Buffer
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tga(signal?: AbortSignal | undefined | null): Promise<Buffer>
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tgaSync(): Buffer
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farbfeld(signal?: AbortSignal | undefined | null): Promise<Buffer>
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farbfeldSync(): Buffer
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}
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export interface AvifConfig {
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/** 0-100 scale, 100 is lossless */
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quality?: number
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/** 0-100 scale */
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alphaQuality?: number
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/** rav1e preset 1 (slow) 10 (fast but crappy), default is 4 */
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speed?: number
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/** How many threads should be used (0 = match core count) */
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threads?: number
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/** set to '4:2:0' to use chroma subsampling, default '4:4:4' */
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chromaSubsampling?: ChromaSubsampling
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}
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/**
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* https://en.wikipedia.org/wiki/Chroma_subsampling#Types_of_sampling_and_subsampling
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* https://developer.mozilla.org/en-US/docs/Web/Media/Formats/Video_concepts
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*/
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export declare enum ChromaSubsampling {
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/**
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* Each of the three Y'CbCr components has the same sample rate, thus there is no chroma subsampling. This scheme is sometimes used in high-end film scanners and cinematic post-production.
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* Note that "4:4:4" may instead be wrongly referring to R'G'B' color space, which implicitly also does not have any chroma subsampling (except in JPEG R'G'B' can be subsampled).
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* Formats such as HDCAM SR can record 4:4:4 R'G'B' over dual-link HD-SDI.
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*/
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Yuv444 = 0,
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/**
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* The two chroma components are sampled at half the horizontal sample rate of luma: the horizontal chroma resolution is halved. This reduces the bandwidth of an uncompressed video signal by one-third.
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* Many high-end digital video formats and interfaces use this scheme:
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* - [AVC-Intra 100](https://en.wikipedia.org/wiki/AVC-Intra)
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* - [Digital Betacam](https://en.wikipedia.org/wiki/Betacam#Digital_Betacam)
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* - [Betacam SX](https://en.wikipedia.org/wiki/Betacam#Betacam_SX)
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* - [DVCPRO50](https://en.wikipedia.org/wiki/DV#DVCPRO) and [DVCPRO HD](https://en.wikipedia.org/wiki/DV#DVCPRO_HD)
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* - [Digital-S](https://en.wikipedia.org/wiki/Digital-S)
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* - [CCIR 601](https://en.wikipedia.org/wiki/Rec._601) / [Serial Digital Interface](https://en.wikipedia.org/wiki/Serial_digital_interface) / [D1](https://en.wikipedia.org/wiki/D-1_(Sony))
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* - [ProRes (HQ, 422, LT, and Proxy)](https://en.wikipedia.org/wiki/Apple_ProRes)
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* - [XDCAM HD422](https://en.wikipedia.org/wiki/XDCAM)
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* - [Canon MXF HD422](https://en.wikipedia.org/wiki/Canon_XF-300)
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*/
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Yuv422 = 1,
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/**
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* n 4:2:0, the horizontal sampling is doubled compared to 4:1:1,
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* but as the **Cb** and **Cr** channels are only sampled on each alternate line in this scheme, the vertical resolution is halved.
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* The data rate is thus the same.
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* This fits reasonably well with the PAL color encoding system, since this has only half the vertical chrominance resolution of [NTSC](https://en.wikipedia.org/wiki/NTSC).
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* It would also fit extremely well with the [SECAM](https://en.wikipedia.org/wiki/SECAM) color encoding system,
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* since like that format, 4:2:0 only stores and transmits one color channel per line (the other channel being recovered from the previous line).
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* However, little equipment has actually been produced that outputs a SECAM analogue video signal.
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* In general, SECAM territories either have to use a PAL-capable display or a [transcoder](https://en.wikipedia.org/wiki/Transcoding) to convert the PAL signal to SECAM for display.
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*/
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Yuv420 = 2,
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/**
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* What if the chroma subsampling model is 4:0:0?
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* That says to use every pixel of luma data, but that each row has 0 chroma samples applied to it. The resulting image, then, is comprised solely of the luminance data—a greyscale image.
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*/
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Yuv400 = 3
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}
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export declare enum CompressionType {
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/** Default compression level */
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Default = 0,
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/** Fast, minimal compression */
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Fast = 1,
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/** High compression level */
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Best = 2
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}
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export declare function compressJpeg(input: Uint8Array, options?: JpegCompressOptions | undefined | null, signal?: AbortSignal | undefined | null): Promise<Buffer>
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export declare function compressJpegSync(input: Uint8Array, options?: JpegCompressOptions | undefined | null): Buffer
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export declare enum FastResizeFilter {
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/**
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* Each pixel of source image contributes to one pixel of the
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* destination image with identical weights. For upscaling is equivalent
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* of `Nearest` resize algorithm.
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*/
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Box = 0,
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/**
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* Bilinear filter calculate the output pixel value using linear
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* interpolation on all pixels that may contribute to the output value.
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*/
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Bilinear = 1,
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/**
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* Hamming filter has the same performance as `Bilinear` filter while
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* providing the image downscaling quality comparable to bicubic
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* (`CatmulRom` or `Mitchell`). Produces a sharper image than `Bilinear`,
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* doesn't have dislocations on local level like with `Box`.
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* The filter don’t show good quality for the image upscaling.
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*/
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Hamming = 2,
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/**
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* Catmull-Rom bicubic filter calculate the output pixel value using
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* cubic interpolation on all pixels that may contribute to the output
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* value.
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*/
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CatmullRom = 3,
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/**
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* Mitchell–Netravali bicubic filter calculate the output pixel value
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* using cubic interpolation on all pixels that may contribute to the
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* output value.
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*/
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Mitchell = 4,
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/**
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* Lanczos3 filter calculate the output pixel value using a high-quality
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* Lanczos filter (a truncated sinc) on all pixels that may contribute
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* to the output value.
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*/
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Lanczos3 = 5
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}
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export interface FastResizeOptions {
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width: number
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height?: number
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filter?: FastResizeFilter
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fit?: ResizeFit
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}
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export declare enum FilterType {
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/**
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* No processing done, best used for low bit depth greyscale or data with a
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* low color count
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*/
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NoFilter = 0,
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/** Filters based on previous pixel in the same scanline */
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Sub = 1,
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/** Filters based on the scanline above */
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Up = 2,
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/** Filters based on the average of left and right neighbor pixels */
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Avg = 3,
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/** Algorithm that takes into account the left, upper left, and above pixels */
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Paeth = 4,
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/**
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* Uses a heuristic to select one of the preceding filters for each
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* scanline rather than one filter for the entire image
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*/
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Adaptive = 5
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}
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export interface JpegCompressOptions {
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/** Output quality, default is 100 (lossless) */
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quality?: number
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/**
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* If true, it will use MozJPEG’s scan optimization. Makes progressive image files smaller.
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* Default is `true`
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*/
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optimizeScans?: boolean
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}
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export declare enum JsColorType {
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/** Pixel is 8-bit luminance */
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L8 = 0,
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/** Pixel is 8-bit luminance with an alpha channel */
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La8 = 1,
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/** Pixel contains 8-bit R, G and B channels */
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Rgb8 = 2,
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/** Pixel is 8-bit RGB with an alpha channel */
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Rgba8 = 3,
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/** Pixel is 16-bit luminance */
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L16 = 4,
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/** Pixel is 16-bit luminance with an alpha channel */
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La16 = 5,
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/** Pixel is 16-bit RGB */
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Rgb16 = 6,
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/** Pixel is 16-bit RGBA */
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Rgba16 = 7,
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/** Pixel is 32-bit float RGB */
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Rgb32F = 8,
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/** Pixel is 32-bit float RGBA */
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Rgba32F = 9
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}
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export declare function losslessCompressPng(input: Uint8Array, options?: PNGLosslessOptions | undefined | null, signal?: AbortSignal | undefined | null): Promise<Buffer>
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export declare function losslessCompressPngSync(input: Buffer, options?: PNGLosslessOptions | undefined | null): Buffer
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export interface Metadata {
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width: number
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height: number
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exif?: Record<string, string>
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orientation?: number
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format: string
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colorType: JsColorType
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}
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export declare enum Orientation {
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/** Normal */
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Horizontal = 1,
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MirrorHorizontal = 2,
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Rotate180 = 3,
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MirrorVertical = 4,
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MirrorHorizontalAndRotate270Cw = 5,
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Rotate90Cw = 6,
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MirrorHorizontalAndRotate90Cw = 7,
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Rotate270Cw = 8
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}
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export interface PngEncodeOptions {
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/** Default is `CompressionType::Default` */
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compressionType?: CompressionType
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/** Default is `FilterType::NoFilter` */
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filterType?: FilterType
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}
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export interface PNGLosslessOptions {
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/**
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* Attempt to fix errors when decoding the input file rather than returning an Err.
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* Default: `false`
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*/
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fixErrors?: boolean
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/**
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* Write to output even if there was no improvement in compression.
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* Default: `false`
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*/
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force?: boolean
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/** Which filters to try on the file (0-5) */
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filter?: Array<PngRowFilter>
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/**
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* Whether to attempt bit depth reduction
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* Default: `true`
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*/
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bitDepthReduction?: boolean
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/**
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* Whether to attempt color type reduction
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* Default: `true`
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*/
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colorTypeReduction?: boolean
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/**
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* Whether to attempt palette reduction
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* Default: `true`
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*/
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paletteReduction?: boolean
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/**
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* Whether to attempt grayscale reduction
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* Default: `true`
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*/
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grayscaleReduction?: boolean
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/**
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* Whether to perform IDAT recoding
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* If any type of reduction is performed, IDAT recoding will be performed regardless of this setting
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* Default: `true`
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*/
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idatRecoding?: boolean
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/** Whether to remove ***All non-critical headers*** on PNG */
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strip?: boolean
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}
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export declare function pngQuantize(input: Uint8Array, options?: PngQuantOptions | undefined | null, signal?: AbortSignal | undefined | null): Promise<Buffer>
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export declare function pngQuantizeSync(input: Uint8Array, options?: PngQuantOptions | undefined | null): Buffer
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export interface PngQuantOptions {
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/** default is 70 */
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minQuality?: number
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/** default is 99 */
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maxQuality?: number
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/**
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* 1- 10
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* Faster speeds generate images of lower quality, but may be useful for real-time generation of images.
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* default: 5
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*/
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speed?: number
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/**
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* Number of least significant bits to ignore.
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* Useful for generating palettes for VGA, 15-bit textures, or other retro platforms.
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*/
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posterization?: number
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}
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export declare enum PngRowFilter {
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None = 0,
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Sub = 1,
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Up = 2,
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Average = 3,
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Paeth = 4
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}
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/**
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* Available Sampling Filters.
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*
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* ## Examples
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*
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* To test the different sampling filters on a real example, you can find two
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* examples called
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* [`scaledown`](https://github.com/image-rs/image/tree/master/examples/scaledown)
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* and
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* [`scaleup`](https://github.com/image-rs/image/tree/master/examples/scaleup)
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* in the `examples` directory of the crate source code.
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*
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* Here is a 3.58 MiB
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* [test image](https://github.com/image-rs/image/blob/master/examples/scaledown/test.jpg)
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* that has been scaled down to 300x225 px:
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*
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* <!-- NOTE: To test new test images locally, replace the GitHub path with `../../../docs/` -->
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* <div style="display: flex; flex-wrap: wrap; align-items: flex-start;">
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* <div style="margin: 0 8px 8px 0;">
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* <img src="https://raw.githubusercontent.com/image-rs/image/master/examples/scaledown/scaledown-test-near.png" title="Nearest"><br>
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* Nearest Neighbor
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* </div>
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* <div style="margin: 0 8px 8px 0;">
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* <img src="https://raw.githubusercontent.com/image-rs/image/master/examples/scaledown/scaledown-test-tri.png" title="Triangle"><br>
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* Linear: Triangle
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* </div>
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* <div style="margin: 0 8px 8px 0;">
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* <img src="https://raw.githubusercontent.com/image-rs/image/master/examples/scaledown/scaledown-test-cmr.png" title="CatmullRom"><br>
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* Cubic: Catmull-Rom
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* </div>
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* <div style="margin: 0 8px 8px 0;">
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* <img src="https://raw.githubusercontent.com/image-rs/image/master/examples/scaledown/scaledown-test-gauss.png" title="Gaussian"><br>
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* Gaussian
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* </div>
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* <div style="margin: 0 8px 8px 0;">
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* <img src="https://raw.githubusercontent.com/image-rs/image/master/examples/scaledown/scaledown-test-lcz2.png" title="Lanczos3"><br>
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* Lanczos with window 3
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* </div>
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* </div>
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*
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* ## Speed
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*
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* Time required to create each of the examples above, tested on an Intel
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* i7-4770 CPU with Rust 1.37 in release mode:
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*
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* <table style="width: auto;">
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* <tr>
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* <th>Nearest</th>
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* <td>31 ms</td>
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* </tr>
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* <tr>
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* <th>Triangle</th>
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* <td>414 ms</td>
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* </tr>
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* <tr>
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* <th>CatmullRom</th>
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* <td>817 ms</td>
|
||
* </tr>
|
||
* <tr>
|
||
* <th>Gaussian</th>
|
||
* <td>1180 ms</td>
|
||
* </tr>
|
||
* <tr>
|
||
* <th>Lanczos3</th>
|
||
* <td>1170 ms</td>
|
||
* </tr>
|
||
* </table>
|
||
*/
|
||
export declare enum ResizeFilterType {
|
||
/** Nearest Neighbor */
|
||
Nearest = 0,
|
||
/** Linear Filter */
|
||
Triangle = 1,
|
||
/** Cubic Filter */
|
||
CatmullRom = 2,
|
||
/** Gaussian Filter */
|
||
Gaussian = 3,
|
||
/** Lanczos with window 3 */
|
||
Lanczos3 = 4
|
||
}
|
||
|
||
export declare enum ResizeFit {
|
||
/**
|
||
* (default) Preserving aspect ratio
|
||
* ensure the image covers both provided dimensions by cropping/clipping to fit.
|
||
*/
|
||
Cover = 0,
|
||
/** Ignore the aspect ratio of the input and stretch to both provided dimensions. */
|
||
Fill = 1,
|
||
/**
|
||
* Preserving aspect ratio
|
||
* resize the image to be as large as possible while ensuring its dimensions are less than or equal to both those specified.
|
||
*/
|
||
Inside = 2
|
||
}
|
||
|
||
export interface ResizeOptions {
|
||
width: number
|
||
height?: number
|
||
filter?: ResizeFilterType
|
||
fit?: ResizeFit
|
||
}
|