GCanvas/node/examples/resize.js

31 lines
670 B
JavaScript

const fs = require('fs')
const path = require('path')
const out = fs.createWriteStream(path.join(__dirname, "..") + '/resize.png');
const { createCanvas, Image } = require('../export');
var img = new Image()
img.onerror = err => {
console.log("Image onload error!!!")
throw err
}
img.onload = () => {
console.log("Image onload success!!!")
var width = 100
var height = 100
var canvas = createCanvas(width, height)
var ctx = canvas.getContext('2d')
// ctx.imageSmoothingEnabled = true
ctx.drawImage(img, 0, 0, width, height)
var stream = canvas.createPNGStream();
stream.pipe(out);
}
img.src = path.join(__dirname, 'images', 'squid.png')