GCanvas/node/binding/webgl/WebGLUniformLocation.h
2020-07-20 12:05:30 +08:00

23 lines
619 B
C++

#ifndef WebGLUniformLocation_H
#define WebGLUniformLocation_H
#include <napi.h>
#include <string>
#include <GL/gl.h>
namespace NodeBinding
{
class WebGLUniformLocation : public Napi::ObjectWrap<WebGLUniformLocation>
{
public:
WebGLUniformLocation(const Napi::CallbackInfo &info);
static void Init(Napi::Env env);
static Napi::Object NewInstance(Napi::Env env, GLuint index);
inline GLuint getIndex(){
return this->mIndex;
}
private:
static Napi::FunctionReference constructor;
GLuint mIndex;
};
} // namespace NodeBinding
#endif