const { createCanvas, Image } = require('../../export') const fs = require('fs') const path = require('path'); const out = fs.createWriteStream(path.join(__dirname, "..","..")+ '/clearcolor.png'); const canvas = createCanvas(400, 400); var gl = canvas.getContext("webgl"); gl.viewport(0,0,canvas.width,canvas.height); gl.clearColor(1.0, 0.5, 0.5, 1.0); gl.clear(gl.COLOR_BUFFER_BIT); var stream = canvas.createPNGStream(); stream.on('data', function (chunk) { out.write(chunk); });