#ifndef PATTERN_H #define PATTERN_H #include #include #include "Image.h" namespace NodeBinding { class Pattern : public Napi::ObjectWrap { public: Pattern(const Napi::CallbackInfo& info); static void Init(Napi::Env env); static Napi::Object NewInstance(Napi::Env env, const Napi::Value repetition); std::shared_ptr content; const std::string& getRepetition(); private: static Napi::FunctionReference constructor; std::string repetition; }; } // namespace NodeBinding #endif