const { createCanvas, Image } = require('../export'); const canvas = createCanvas(100, 100); const ctx = canvas.getContext('2d') ctx.fillStyle = '#f00' ctx.rect(0, 0, 100, 50) ctx.arc(50, 50, 50, 0, 2 * Math.PI) ctx.fill('evenodd') const fs = require('fs') const path = require('path') const out = fs.createWriteStream(path.join(__dirname, "..")+ '/fill-evenodd.png'); var stream = canvas.createPNGStream(); stream.pipe(out);