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https://github.com/espruino/Espruino.git
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This makes the results of fillPoly align with those of drawPoly when both are fed whole-pixel coordinates. For applications where it makes a noticeable difference the offset can be added manually before calling fillPoly, which is what the vector font rendering code now does.
594 lines
19 KiB
C
594 lines
19 KiB
C
/*
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* This file is part of Espruino, a JavaScript interpreter for Microcontrollers
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*
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* Copyright (C) 2013 Gordon Williams <gw@pur3.co.uk>
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* ----------------------------------------------------------------------------
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* Graphics Draw Functions
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* ----------------------------------------------------------------------------
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*/
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#include "graphics.h"
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#include "bitmap_font_4x6.h"
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#include "jsutils.h"
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#include "jsvar.h"
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#include "jsparse.h"
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#include "lcd_arraybuffer.h"
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#include "lcd_js.h"
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#ifdef USE_LCD_SDL
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#include "lcd_sdl.h"
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#endif
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#ifdef USE_LCD_FSMC
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#include "lcd_fsmc.h"
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#endif
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#ifdef USE_LCD_SPI
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#include "lcd_spilcd.h"
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#endif
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#ifdef USE_LCD_ST7789_8BIT
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#include "lcd_st7789_8bit.h"
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#endif
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// ----------------------------------------------------------------------------------------------
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static void graphicsSetPixelDevice(JsGraphics *gfx, int x, int y, unsigned int col);
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void graphicsFallbackSetPixel(JsGraphics *gfx, int x, int y, unsigned int col) {
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NOT_USED(gfx);
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NOT_USED(x);
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NOT_USED(y);
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NOT_USED(col);
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}
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unsigned int graphicsFallbackGetPixel(JsGraphics *gfx, int x, int y) {
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NOT_USED(gfx);
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NOT_USED(x);
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NOT_USED(y);
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return 0;
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}
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void graphicsFallbackFillRect(JsGraphics *gfx, int x1, int y1, int x2, int y2, unsigned int col) {
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int x,y;
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for (y=y1;y<=y2;y++)
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for (x=x1;x<=x2;x++)
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graphicsSetPixelDevice(gfx,x,y, col);
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}
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void graphicsFallbackScrollX(JsGraphics *gfx, int xdir, int yfrom, int yto) {
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int x;
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if (xdir<=0) {
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int w = gfx->data.width+xdir;
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for (x=0;x<w;x++)
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gfx->setPixel(gfx, (int)x,(int)yto,
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gfx->getPixel(gfx, (int)(x-xdir),(int)yfrom));
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} else { // >0
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for (x=gfx->data.width-xdir-1;x>=0;x--)
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gfx->setPixel(gfx, (int)(x+xdir),(int)yto,
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gfx->getPixel(gfx, (int)x,(int)yfrom));
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}
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}
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void graphicsFallbackScroll(JsGraphics *gfx, int xdir, int ydir) {
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if (xdir==0 && ydir==0) return;
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int y;
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if (ydir<=0) {
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int h = gfx->data.height+ydir;
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for (y=0;y<h;y++)
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graphicsFallbackScrollX(gfx, xdir, y-ydir, y);
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} else { // >0
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for (y=gfx->data.height-ydir-1;y>=0;y--)
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graphicsFallbackScrollX(gfx, xdir, y, y+ydir);
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}
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#ifndef SAVE_ON_FLASH
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gfx->data.modMinX=0;
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gfx->data.modMinY=0;
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gfx->data.modMaxX=(short)(gfx->data.width-1);
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gfx->data.modMaxY=(short)(gfx->data.height-1);
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#endif
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}
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// ----------------------------------------------------------------------------------------------
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void graphicsStructResetState(JsGraphics *gfx) {
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gfx->data.fgColor = 0xFFFFFFFF;
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gfx->data.bgColor = 0;
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gfx->data.fontSize = 1+JSGRAPHICS_FONTSIZE_4X6;
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#ifndef SAVE_ON_FLASH
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gfx->data.fontAlignX = 3;
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gfx->data.fontAlignY = 3;
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gfx->data.fontRotate = 0;
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gfx->data.clipRect.x1 = 0;
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gfx->data.clipRect.y1 = 0;
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gfx->data.clipRect.x2 = (unsigned short)(gfx->data.width-1);
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gfx->data.clipRect.y2 = (unsigned short)(gfx->data.height-1);
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#endif
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gfx->data.cursorX = 0;
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gfx->data.cursorY = 0;
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}
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void graphicsStructInit(JsGraphics *gfx, int width, int height, int bpp) {
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// type/width/height/bpp should be set elsewhere...
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gfx->data.flags = JSGRAPHICSFLAGS_NONE;
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gfx->data.width = (unsigned short)width;
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gfx->data.height = (unsigned short)height;
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gfx->data.bpp = (unsigned char)bpp;
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graphicsStructResetState(gfx);
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#ifndef SAVE_ON_FLASH
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gfx->data.modMaxX = -32768;
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gfx->data.modMaxY = -32768;
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gfx->data.modMinX = 32767;
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gfx->data.modMinY = 32767;
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#endif
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}
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bool graphicsGetFromVar(JsGraphics *gfx, JsVar *parent) {
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gfx->graphicsVar = parent;
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JsVar *data = jsvObjectGetChild(parent, JS_HIDDEN_CHAR_STR"gfx", 0);
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assert(data);
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if (data) {
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jsvGetStringChars(data,0,(char*)&gfx->data, sizeof(JsGraphicsData));
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jsvUnLock(data);
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gfx->setPixel = graphicsFallbackSetPixel;
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gfx->getPixel = graphicsFallbackGetPixel;
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gfx->fillRect = graphicsFallbackFillRect;
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gfx->scroll = graphicsFallbackScroll;
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#ifdef USE_LCD_SDL
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if (gfx->data.type == JSGRAPHICSTYPE_SDL) {
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lcdSetCallbacks_SDL(gfx);
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} else
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#endif
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#ifdef USE_LCD_FSMC
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if (gfx->data.type == JSGRAPHICSTYPE_FSMC) {
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lcdSetCallbacks_FSMC(gfx);
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} else
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#endif
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if (gfx->data.type == JSGRAPHICSTYPE_ARRAYBUFFER) {
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lcdSetCallbacks_ArrayBuffer(gfx);
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#ifndef SAVE_ON_FLASH
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} else if (gfx->data.type == JSGRAPHICSTYPE_JS) {
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lcdSetCallbacks_JS(gfx);
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#endif
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#ifdef USE_LCD_SPI
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} else if (gfx->data.type == JSGRAPHICSTYPE_SPILCD) {
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lcdSetCallbacks_SPILCD(gfx);
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#endif
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#ifdef USE_LCD_ST7789_8BIT
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} else if (gfx->data.type == JSGRAPHICSTYPE_ST7789_8BIT) {
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lcdST7789_setCallbacks(gfx);
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#endif
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} else {
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jsExceptionHere(JSET_INTERNALERROR, "Unknown graphics type\n");
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assert(0);
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}
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return true;
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} else
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return false;
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}
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void graphicsSetVar(JsGraphics *gfx) {
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JsVar *dataname = jsvFindChildFromString(gfx->graphicsVar, JS_HIDDEN_CHAR_STR"gfx", true);
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JsVar *data = jsvSkipName(dataname);
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if (!data) {
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data = jsvNewStringOfLength(sizeof(JsGraphicsData), NULL);
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jsvSetValueOfName(dataname, data);
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}
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jsvUnLock(dataname);
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assert(data);
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jsvSetString(data, (char*)&gfx->data, sizeof(JsGraphicsData));
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jsvUnLock(data);
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}
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/// Get the memory requires for this graphics's pixels if everything was packed as densely as possible
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size_t graphicsGetMemoryRequired(const JsGraphics *gfx) {
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return (size_t)(gfx->data.width * gfx->data.height * gfx->data.bpp + 7) >> 3;
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};
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// ----------------------------------------------------------------------------------------------
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// If graphics is flipped or rotated then the coordinates need modifying
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void graphicsToDeviceCoordinates(const JsGraphics *gfx, int *x, int *y) {
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if (gfx->data.flags & JSGRAPHICSFLAGS_SWAP_XY) {
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int t = *x;
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*x = *y;
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*y = t;
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}
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if (gfx->data.flags & JSGRAPHICSFLAGS_INVERT_X) *x = (int)(gfx->data.width - (*x+1));
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if (gfx->data.flags & JSGRAPHICSFLAGS_INVERT_Y) *y = (int)(gfx->data.height - (*y+1));
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}
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// If graphics is flipped or rotated then the coordinates need modifying
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void graphicsToDeviceCoordinates16x(const JsGraphics *gfx, int *x, int *y) {
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if (gfx->data.flags & JSGRAPHICSFLAGS_SWAP_XY) {
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int t = *x;
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*x = *y;
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*y = t;
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}
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if (gfx->data.flags & JSGRAPHICSFLAGS_INVERT_X) *x = (int)((gfx->data.width-1)*16 - *x);
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if (gfx->data.flags & JSGRAPHICSFLAGS_INVERT_Y) *y = (int)((gfx->data.height-1)*16 - *y);
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}
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unsigned short graphicsGetWidth(const JsGraphics *gfx) {
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return (gfx->data.flags & JSGRAPHICSFLAGS_SWAP_XY) ? gfx->data.height : gfx->data.width;
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}
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unsigned short graphicsGetHeight(const JsGraphics *gfx) {
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return (gfx->data.flags & JSGRAPHICSFLAGS_SWAP_XY) ? gfx->data.width : gfx->data.height;
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}
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// Set the area modified by a draw command and also clip to the screen/clipping bounds
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bool graphicsSetModifiedAndClip(JsGraphics *gfx, int *x1, int *y1, int *x2, int *y2) {
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bool modified = false;
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#ifndef SAVE_ON_FLASH
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if (*x1<gfx->data.clipRect.x1) { *x1 = gfx->data.clipRect.x1; modified = true; }
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if (*y1<gfx->data.clipRect.y1) { *y1 = gfx->data.clipRect.y1; modified = true; }
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if (*x2>gfx->data.clipRect.x2) { *x2 = gfx->data.clipRect.x2; modified = true; }
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if (*y2>gfx->data.clipRect.y2) { *y2 = gfx->data.clipRect.y2; modified = true; }
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if (*x1 < gfx->data.modMinX) { gfx->data.modMinX=(short)*x1; modified = true; }
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if (*x2 > gfx->data.modMaxX) { gfx->data.modMaxX=(short)*x2; modified = true; }
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if (*y1 < gfx->data.modMinY) { gfx->data.modMinY=(short)*y1; modified = true; }
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if (*y2 > gfx->data.modMaxY) { gfx->data.modMaxY=(short)*y2; modified = true; }
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#else
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if (*x1<0) { *x1 = 0; modified = true; }
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if (*y1<0) { *y1 = 0; modified = true; }
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if (*x2>=gfx->data.width) { *x2 = gfx->data.width-1; modified = true; }
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if (*y2>=gfx->data.height) { *y2 = gfx->data.height-1; modified = true; }
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#endif
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return modified;
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}
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/// Get a setPixel function (assuming coordinates already clipped with graphicsSetModifiedAndClip) - if all is ok it can choose a faster draw function
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JsGraphicsSetPixelFn graphicsGetSetPixelFn(JsGraphics *gfx) {
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if (gfx->data.flags & JSGRAPHICSFLAGS_MAPPEDXY)
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return graphicsSetPixel; // fallback
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else
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return gfx->setPixel; // fast
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}
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/// Get a setPixel function (assuming no clipping by caller) - if all is ok it can choose a faster draw function
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JsGraphicsSetPixelFn graphicsGetSetPixelUnclippedFn(JsGraphics *gfx, int x1, int y1, int x2, int y2) {
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if ((gfx->data.flags & JSGRAPHICSFLAGS_MAPPEDXY) ||
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graphicsSetModifiedAndClip(gfx,&x1,&y1,&x2,&y2))
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return graphicsSetPixel; // fallback
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else
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return gfx->setPixel; // fast
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}
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// ----------------------------------------------------------------------------------------------
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static void graphicsSetPixelDevice(JsGraphics *gfx, int x, int y, unsigned int col) {
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#ifdef SAVE_ON_FLASH
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if (x<0 || y<0 || x>=gfx->data.width || y>=gfx->data.height) return;
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#else
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if (x<gfx->data.clipRect.x1 ||
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y<gfx->data.clipRect.y1 ||
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x>gfx->data.clipRect.x2 ||
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y>gfx->data.clipRect.y2) return;
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#endif
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#ifndef SAVE_ON_FLASH
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if (x < gfx->data.modMinX) gfx->data.modMinX=(short)x;
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if (x > gfx->data.modMaxX) gfx->data.modMaxX=(short)x;
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if (y < gfx->data.modMinY) gfx->data.modMinY=(short)y;
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if (y > gfx->data.modMaxY) gfx->data.modMaxY=(short)y;
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#endif
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gfx->setPixel(gfx,(int)x,(int)y,col & (unsigned int)((1L<<gfx->data.bpp)-1));
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}
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static unsigned int graphicsGetPixelDevice(JsGraphics *gfx, int x, int y) {
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if (x<0 || y<0 || x>=gfx->data.width || y>=gfx->data.height) return 0;
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return gfx->getPixel(gfx, x, y);
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}
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static void graphicsFillRectDevice(JsGraphics *gfx, int x1, int y1, int x2, int y2, unsigned int col) {
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if (x1>x2) {
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int t = x1;
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x1 = x2;
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x2 = t;
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}
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if (y1>y2) {
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int t = y1;
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y1 = y2;
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y2 = t;
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}
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#ifdef SAVE_ON_FLASH
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if (x1<0) x1 = 0;
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if (y1<0) y1 = 0;
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if (x2>=gfx->data.width) x2 = gfx->data.width - 1;
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if (y2>=gfx->data.height) y2 = gfx->data.height - 1;
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#else
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if (x1<gfx->data.clipRect.x1) x1 = gfx->data.clipRect.x1;
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if (y1<gfx->data.clipRect.y1) y1 = gfx->data.clipRect.y1;
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if (x2>gfx->data.clipRect.x2) x2 = gfx->data.clipRect.x2;
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if (y2>gfx->data.clipRect.y2) y2 = gfx->data.clipRect.y2;
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#endif
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if (x2<x1 || y2<y1) return; // nope
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#ifndef SAVE_ON_FLASH
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if (x1 < gfx->data.modMinX) gfx->data.modMinX=(short)x1;
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if (x2 > gfx->data.modMaxX) gfx->data.modMaxX=(short)x2;
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if (y1 < gfx->data.modMinY) gfx->data.modMinY=(short)y1;
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if (y2 > gfx->data.modMaxY) gfx->data.modMaxY=(short)y2;
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#endif
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if (x1==x2 && y1==y2) {
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gfx->setPixel(gfx,(int)x1,(int)y1,col);
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return;
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}
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return gfx->fillRect(gfx, (int)x1, (int)y1, (int)x2, (int)y2, col);
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}
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// ----------------------------------------------------------------------------------------------
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void graphicsSetPixel(JsGraphics *gfx, int x, int y, unsigned int col) {
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graphicsToDeviceCoordinates(gfx, &x, &y);
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graphicsSetPixelDevice(gfx, x, y, col);
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}
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unsigned int graphicsGetPixel(JsGraphics *gfx, int x, int y) {
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graphicsToDeviceCoordinates(gfx, &x, &y);
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return graphicsGetPixelDevice(gfx, x, y);
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}
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void graphicsFillRect(JsGraphics *gfx, int x1, int y1, int x2, int y2, unsigned int col) {
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graphicsToDeviceCoordinates(gfx, &x1, &y1);
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graphicsToDeviceCoordinates(gfx, &x2, &y2);
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graphicsFillRectDevice(gfx, x1, y1, x2, y2, col);
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}
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void graphicsClear(JsGraphics *gfx) {
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graphicsFillRectDevice(gfx,0,0,(int)(gfx->data.width-1),(int)(gfx->data.height-1), gfx->data.bgColor);
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}
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// ----------------------------------------------------------------------------------------------
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void graphicsDrawRect(JsGraphics *gfx, int x1, int y1, int x2, int y2) {
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graphicsToDeviceCoordinates(gfx, &x1, &y1);
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graphicsToDeviceCoordinates(gfx, &x2, &y2);
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// rather than writing pixels, we use fillrect - as it is faster
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graphicsFillRectDevice(gfx,x1,y1,x2,y1,gfx->data.fgColor);
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graphicsFillRectDevice(gfx,x2,y1,x2,y2,gfx->data.fgColor);
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graphicsFillRectDevice(gfx,x1,y2,x2,y2,gfx->data.fgColor);
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graphicsFillRectDevice(gfx,x1,y2,x1,y1,gfx->data.fgColor);
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}
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void graphicsDrawEllipse(JsGraphics *gfx, int posX1, int posY1, int posX2, int posY2){
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graphicsToDeviceCoordinates(gfx, &posX1, &posY1);
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graphicsToDeviceCoordinates(gfx, &posX2, &posY2);
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int posX = (posX1+posX2)/2;
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int posY = (posY1+posY2)/2;
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int a = (posX2-posX1)/2;
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int b = (posY2-posY1)/2;
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int dx = 0;
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int dy = b;
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int a2 = a*a;
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int b2 = b*b;
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int err = b2-(2*b-1)*a2;
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int e2;
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bool changed = false;
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do {
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changed = false;
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graphicsSetPixelDevice(gfx,posX+dx,posY+dy,gfx->data.fgColor);
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graphicsSetPixelDevice(gfx,posX-dx,posY+dy,gfx->data.fgColor);
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graphicsSetPixelDevice(gfx,posX+dx,posY-dy,gfx->data.fgColor);
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graphicsSetPixelDevice(gfx,posX-dx,posY-dy,gfx->data.fgColor);
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e2 = 2*err;
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if (e2 < (2*dx+1)*b2) { dx++; err += (2*dx+1)*b2; changed=true; }
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if (e2 > -(2*dy-1)*a2) { dy--; err -= (2*dy-1)*a2; changed=true; }
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} while (changed && dy >= 0);
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while (dx++ < a) { /* erroneous termination in flat ellipses (b=1) */
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graphicsSetPixelDevice(gfx,posX+dx,posY,gfx->data.fgColor);
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graphicsSetPixelDevice(gfx,posX-dx,posY,gfx->data.fgColor);
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}
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}
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void graphicsFillEllipse(JsGraphics *gfx, int posX1, int posY1, int posX2, int posY2){
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graphicsToDeviceCoordinates(gfx, &posX1, &posY1);
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graphicsToDeviceCoordinates(gfx, &posX2, &posY2);
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int posX = (posX1+posX2)/2;
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int posY = (posY1+posY2)/2;
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int a = (posX2-posX1)/2;
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int b = (posY2-posY1)/2;
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int dx = 0;
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int dy = b;
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int a2 = a*a;
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int b2 = b*b;
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int err = b2-(2*b-1)*a2;
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int e2;
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bool changed = false;
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do {
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changed = false;
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graphicsFillRectDevice(gfx,posX+dx,posY+dy,posX-dx,posY+dy,gfx->data.fgColor);
|
|
graphicsFillRectDevice(gfx,posX+dx,posY-dy,posX-dx,posY-dy,gfx->data.fgColor);
|
|
e2 = 2*err;
|
|
if (e2 < (2*dx+1)*b2) { dx++; err += (2*dx+1)*b2; changed=true; }
|
|
if (e2 > -(2*dy-1)*a2) { dy--; err -= (2*dy-1)*a2; changed=true; }
|
|
} while (changed && dy >= 0);
|
|
|
|
while (dx++ < a) { /* erroneous termination in flat ellipses(b=1) */
|
|
graphicsFillRectDevice(gfx,posX+dx,posY,posX-dx,posY,gfx->data.fgColor );
|
|
}
|
|
}
|
|
|
|
void graphicsDrawLine(JsGraphics *gfx, int x1, int y1, int x2, int y2) {
|
|
graphicsToDeviceCoordinates(gfx, &x1, &y1);
|
|
graphicsToDeviceCoordinates(gfx, &x2, &y2);
|
|
|
|
int xl = x2-x1;
|
|
int yl = y2-y1;
|
|
if (xl<0) xl=-xl; else if (xl==0) xl=1;
|
|
if (yl<0) yl=-yl; else if (yl==0) yl=1;
|
|
if (xl > yl) { // longer in X - scan in X
|
|
if (x1>x2) {
|
|
int t;
|
|
t = x1; x1 = x2; x2 = t;
|
|
t = y1; y1 = y2; y2 = t;
|
|
}
|
|
int pos = (y1<<8) + 128; // rounding!
|
|
int step = ((y2-y1)<<8) / xl;
|
|
int x;
|
|
for (x=x1;x<=x2;x++) {
|
|
graphicsSetPixelDevice(gfx, x, pos>>8, gfx->data.fgColor);
|
|
pos += step;
|
|
}
|
|
} else {
|
|
if (y1>y2) {
|
|
int t;
|
|
t = x1; x1 = x2; x2 = t;
|
|
t = y1; y1 = y2; y2 = t;
|
|
}
|
|
int pos = (x1<<8) + 128; // rounding!
|
|
int step = ((x2-x1)<<8) / yl;
|
|
int y;
|
|
for (y=y1;y<=y2;y++) {
|
|
graphicsSetPixelDevice(gfx, pos>>8, y, gfx->data.fgColor);
|
|
pos += step;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Fill poly - each member of vertices is 1/16th pixel
|
|
void graphicsFillPoly(JsGraphics *gfx, int points, short *vertices) {
|
|
typedef struct {
|
|
short x,y;
|
|
} VertXY;
|
|
VertXY *v = (VertXY*)vertices;
|
|
|
|
int i,j,y;
|
|
int miny = (int)(gfx->data.height-1);
|
|
int maxy = 0;
|
|
for (i=0;i<points;i++) {
|
|
// convert into device coordinates...
|
|
int vx = v[i].x;
|
|
int vy = v[i].y;
|
|
graphicsToDeviceCoordinates16x(gfx, &vx, &vy);
|
|
v[i].x = (short)vx;
|
|
v[i].y = (short)vy;
|
|
// work out min and max
|
|
short y = v[i].y>>4;
|
|
if (y<miny) miny=y;
|
|
if (y>maxy) maxy=y;
|
|
}
|
|
#ifndef SAVE_ON_FLASH
|
|
if (miny < gfx->data.clipRect.y1) miny=gfx->data.clipRect.y1;
|
|
if (maxy > gfx->data.clipRect.y2) maxy=gfx->data.clipRect.y2;
|
|
#else
|
|
if (miny<0) miny=0;
|
|
if (maxy>=gfx->data.height) maxy=(int)(gfx->data.height-1);
|
|
#endif
|
|
|
|
const int MAX_CROSSES = 64;
|
|
|
|
// for each scanline
|
|
for (y=miny<<4;y<=maxy<<4;y+=16) {
|
|
short cross[MAX_CROSSES];
|
|
bool slopes[MAX_CROSSES];
|
|
int crosscnt = 0;
|
|
// work out all the times lines cross the scanline
|
|
j = points-1;
|
|
for (i=0;i<points;i++) {
|
|
if ((v[i].y<=y && v[j].y>y) || (v[j].y<=y && v[i].y>y)) {
|
|
if (crosscnt < MAX_CROSSES) {
|
|
int l = v[j].y - v[i].y;
|
|
if (l) { // don't do horiz lines - rely on the ends of the lines that join onto them
|
|
cross[crosscnt] = (short)(v[i].x + ((y - v[i].y) * (v[j].x-v[i].x)) / l);
|
|
slopes[crosscnt] = (l>1)?1:0;
|
|
crosscnt++;
|
|
}
|
|
}
|
|
}
|
|
j = i;
|
|
}
|
|
|
|
// bubble sort
|
|
for (i=0;i<crosscnt-1;) {
|
|
if (cross[i]>cross[i+1]) {
|
|
short t=cross[i];
|
|
cross[i]=cross[i+1];
|
|
cross[i+1]=t;
|
|
bool ts=slopes[i];
|
|
slopes[i]=slopes[i+1];
|
|
slopes[i+1]=ts;
|
|
if (i) i--;
|
|
} else i++;
|
|
}
|
|
|
|
// Fill the pixels between node pairs.
|
|
int x = 0,s = 0;
|
|
for (i=0;i<crosscnt;i++) {
|
|
if (s==0) x=cross[i];
|
|
if (slopes[i]) s++; else s--;
|
|
if (!s || i==crosscnt-1) {
|
|
int x1 = (x+15)>>4;
|
|
int x2 = (cross[i]+15)>>4;
|
|
if (x2>x1) graphicsFillRectDevice(gfx,x1,y>>4,x2-1,y>>4,gfx->data.fgColor);
|
|
}
|
|
if (jspIsInterrupted()) break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Draw a simple 1bpp image in foreground colour
|
|
void graphicsDrawImage1bpp(JsGraphics *gfx, int x1, int y1, int width, int height, const unsigned char *pixelData) {
|
|
int pixel = 256|*(pixelData++);
|
|
int x,y;
|
|
for (y=y1;y<y1+height;y++) {
|
|
for (x=x1;x<x1+width;x++) {
|
|
if (pixel&128) graphicsSetPixelDevice(gfx, x, y, gfx->data.fgColor);
|
|
pixel = pixel<<1;
|
|
if (pixel&65536) pixel = 256|*(pixelData++);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Scroll the graphics device (in user coords). X>0 = to right, Y >0 = down
|
|
void graphicsScroll(JsGraphics *gfx, int xdir, int ydir) {
|
|
// Ensure we flip coordinate system if needed
|
|
int x1 = 0, y1 = 0;
|
|
int x2 = xdir, y2 = ydir;
|
|
graphicsToDeviceCoordinates(gfx, &x1, &y1);
|
|
graphicsToDeviceCoordinates(gfx, &x2, &y2);
|
|
xdir = x2-x1;
|
|
ydir = y2-y1;
|
|
// do the scrolling
|
|
gfx->scroll(gfx, xdir, ydir);
|
|
// fill the new area
|
|
if (xdir>0) gfx->fillRect(gfx,0,0,xdir-1,gfx->data.height-1, gfx->data.bgColor);
|
|
else if (xdir<0) gfx->fillRect(gfx,gfx->data.width+xdir,0,gfx->data.width-1,gfx->data.height-1, gfx->data.bgColor);
|
|
if (ydir>0) gfx->fillRect(gfx,0,0,gfx->data.width-1,ydir-1, gfx->data.bgColor);
|
|
else if (ydir<0) gfx->fillRect(gfx,0,gfx->data.height+ydir,gfx->data.width-1,gfx->data.height-1, gfx->data.bgColor);
|
|
}
|
|
|
|
static void graphicsDrawString(JsGraphics *gfx, int x1, int y1, const char *str) {
|
|
// no need to modify coordinates as setPixel does that
|
|
while (*str) {
|
|
graphicsDrawChar4x6(gfx,x1,y1,*(str++),1,false);
|
|
x1 = (int)(x1 + 4);
|
|
}
|
|
}
|
|
|
|
// Splash screen
|
|
void graphicsSplash(JsGraphics *gfx) {
|
|
graphicsClear(gfx);
|
|
graphicsDrawString(gfx,0,0,"Espruino "JS_VERSION);
|
|
graphicsDrawString(gfx,0,6," Embedded JavaScript");
|
|
graphicsDrawString(gfx,0,12," www.espruino.com");
|
|
}
|
|
|
|
void graphicsIdle() {
|
|
#ifdef USE_LCD_SDL
|
|
lcdIdle_SDL();
|
|
#endif
|
|
}
|