Espruino/libs/js/banglejs/E_showScroller.js
Gordon Williams 529fb0779e Bangle.js: setUI now has a 'redraw' argument to allow apps to provide a way to redraw themselves
Also fixes for scroller.isActive (and redraw checks) that break if there is a back icon
2023-06-20 11:00:23 +01:00

89 lines
2.1 KiB
JavaScript

(function(options) {
/* options = {
h = height
c = # of items
draw = function(idx, rect, selected)
select = function(idx)
}
returns {
scroll: int // current scroll amount
draw: function() // draw all
drawItem : function(idx) // draw specific item
}
*/
if (!options) return Bangle.setUI();
var draw = function(idx) {
g.reset();
// prefer drawing the list so that the selected item is in the middle of the screen
var y=Math.floor((h-options.h)/2)-s.scroll*options.h;
var ty=y+options.c*options.h;
if (ty<=h) y += (h-ty);
if (y>0) y = 0;
ty=y;
// draw
for (var i=0;i<options.c;i++) {
if ((idx===undefined)||(idx===i)) {
if ((y>-options.h+1)&&(y<h)) {
g.setColor((i==s.scroll)?g.theme.fgH:g.theme.fg)
.setBgColor((i==s.scroll)?g.theme.bgH:g.theme.bg)
.setClipRect(X,Y+Math.max(0,y),X+w-1,Y+Math.min(h,y+options.h)-1);
if (!options.draw(i,{x:X,y:Y+y,w:w,h:options.h},i==s.scroll)) {
// border for selected
if (i==s.scroll) {
g.setColor(g.theme.fgH)
.drawRect(X,Y+y,X+w-1,Y+y+options.h-1)
.drawRect(X+1,Y+y+1,X+w-2,Y+y+options.h-2);
}
}
}
}
y+=options.h;
}
// arrows
g.setClipRect(X,Y,X+w-1,Y+h-1);
var p,m=w/2;
if (ty<0) {
p=[X+m,Y,X+m-14,Y+14,X+m+14,Y+14];
g.setColor(g.theme.fg)
.fillPoly(p)
.setColor(g.theme.bg)
.drawPoly(p,true);
}
if (y>h) {
p=[X+m,Y+h,X+m-14,Y+h-14,X+m+14,Y+h-14];
g.setColor(g.theme.fg)
.fillPoly(p)
.setColor(g.theme.bg)
.drawPoly(p,true);
}
};
Bangle.setUI({mode:"updown", back:options.back, remove:options.remove, redraw:draw},dir=>{
if (dir) {
s.scroll += dir;
if (s.scroll<0) s.scroll = options.c-1;
if (s.scroll>=options.c) s.scroll = 0;
s.draw();
} else {
options.select(s.scroll);
}
});
var R = Bangle.appRect;
var w = R.w, h = R.h, X = R.x, Y = R.y;
var s = {
scroll : 0|options.scroll,
draw : draw,
drawItem : idx => draw(idx),
isActive : () => Bangle.uiRedraw == draw
};
g.reset().clearRect(R);
s.draw();
return s;
})