/* * This file is part of Espruino, a JavaScript interpreter for Microcontrollers * * Copyright (C) 2013 Gordon Williams * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * ---------------------------------------------------------------------------- * Graphics Backend for drawing to ArrayBuffer * ---------------------------------------------------------------------------- */ #include "jswrap_arraybuffer.h" #include "lcd_arraybuffer.h" #include "jsvar.h" int lcdGetPixelIndex_ArrayBuffer(JsGraphics *gfx, short x, short y) { if (gfx->data.flags & JSGRAPHICSFLAGS_ARRAYBUFFER_ZIGZAG) { if (y&1) x = gfx->data.width-(1+x); } if (gfx->data.flags & JSGRAPHICSFLAGS_ARRAYBUFFER_VERTICAL_BYTE) return ((x + (y>>3)*gfx->data.width)<<3) | (y&7); else return (x + y*gfx->data.width)*gfx->data.bpp; } unsigned int lcdGetPixel_ArrayBuffer(JsGraphics *gfx, short x, short y) { unsigned int col = 0; JsVar *buf = jsvSkipNameAndUnLock(jsvFindChildFromString(gfx->graphicsVar, "buffer", false)); if (buf && jsvIsArrayBuffer(buf)) { int idx = lcdGetPixelIndex_ArrayBuffer(gfx,x,y); JsvArrayBufferIterator it; jsvArrayBufferIteratorNew(&it, buf, idx>>3 ); if (gfx->data.bpp < 8) { idx = idx & 7; int mask = (1<data.bpp)-1; int existing = jsvArrayBufferIteratorGetIntegerValue(&it); col = (existing>>idx)&mask; } else { int i; for (i=0;idata.bpp;i+=8) { col |= jsvArrayBufferIteratorGetIntegerValue(&it)<graphicsVar, "buffer", false)); if (buf && jsvIsArrayBuffer(buf)) { int idx = lcdGetPixelIndex_ArrayBuffer(gfx,x,y); JsvArrayBufferIterator it; jsvArrayBufferIteratorNew(&it, buf, idx>>3 ); if (gfx->data.bpp < 8) { idx = idx & 7; int mask = (1<data.bpp)-1; int existing = jsvArrayBufferIteratorGetIntegerValue(&it); jsvArrayBufferIteratorSetIntegerValue(&it, (existing&~(mask<data.bpp;i+=8) { jsvArrayBufferIteratorSetIntegerValue(&it, col >> i); jsvArrayBufferIteratorNext(&it); } } jsvArrayBufferIteratorFree(&it); jsvUnLock(buf); } } void lcdInit_ArrayBuffer(JsGraphics *gfx) { // create buffer JsVar *buf = jswrap_arraybuffer_constructor(gfx->data.width * gfx->data.height * gfx->data.bpp / 8); jsvAddNamedChild(gfx->graphicsVar, buf, "buffer"); jsvUnLock(buf); } void lcdSetCallbacks_ArrayBuffer(JsGraphics *gfx) { gfx->setPixel = lcdSetPixel_ArrayBuffer; gfx->getPixel = lcdGetPixel_ArrayBuffer; // TODO: Optimised fill? }