Bark/Common/ServerManager.swift
2025-02-24 16:37:51 +08:00

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//
// ServerManager.swift
// Bark
//
// Created by huangfeng on 2018/3/21.
// Copyright © 2018 Fin. All rights reserved.
//
import RxSwift
import SwiftUI
import UIKit
let defaultServer = "https://api.day.app"
class Server: Codable {
let id: String
let address: String
var key: String
var state: Client.ClienState
var name: String?
var host: String {
return URL(string: address)?.host ?? ""
}
init(id: String = UUID().uuidString, address: String, key: String, state: Client.ClienState = .ok) {
self.id = id
self.address = address
self.key = key
self.state = state
}
enum CodingKeys: String, CodingKey {
case id
case address
case key
case name
}
//
required init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
id = try container.decode(String.self, forKey: .id)
address = try container.decode(String.self, forKey: .address)
key = try container.decode(String.self, forKey: .key)
name = try? container.decode(String?.self, forKey: .name)
state = .ok
}
}
class ServerManager: NSObject {
static let shared = ServerManager()
override private init() {
if let servers: [Server] = Settings[.servers] {
self.servers = servers
}
if servers.count <= 0 {
servers = [Server(id: UUID().uuidString, address: defaultServer, key: "")]
}
self.currentServer = servers[0]
super.init()
//
if let key = Settings[.key] {
let address = Settings[.currentServer] ?? defaultServer
let server = Server(id: UUID().uuidString, address: address, key: key)
self.servers = []
self.addServer(server: server)
Settings[.currentServerId] = server.id
//
Settings[.currentServer] = nil
Settings[.key] = nil
}
if let currentServerId = Settings[.currentServerId] {
self.setCurrentServer(serverId: currentServerId)
}
}
/// server
var servers: [Server] = []
/// server
private(set) var currentServer: Server
/// server
func setCurrentServer(serverId: String) {
if let server = servers.first(where: { $0.id == serverId }) {
currentServer = server
} else {
currentServer = servers.first!
}
Settings[.currentServerId] = serverId
}
/// server
func addServer(server: Server) {
self.servers.append(server)
saveServers()
}
func updateServerKey(server: Server) {
let foundServer = self.servers.first { $0.id == server.id }
foundServer?.key = server.key
saveServers()
}
/// server server ``, `server`
func removeServer(server: Server) {
self.servers.removeAll { $0.id == server.id }
if self.servers.count <= 0 {
self.servers.append(
Server(id: UUID().uuidString, address: defaultServer, key: "")
)
}
if self.currentServer.id == server.id {
self.setCurrentServer(serverId: self.servers[0].id)
}
saveServers()
}
/// servers
func saveServers() {
Settings[.servers] = self.servers
}
@available(*, unavailable)
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
var dispose: Disposable?
/// server
func syncAllServers() {
guard let token = Client.shared.deviceToken.value, token.count > 0 else {
return
}
dispose?.dispose()
let apis = servers.map { server in
BarkApi.provider.request(
.register(
address: server.address,
key: server.key,
devicetoken: token
))
.filterResponseError()
.map { result -> (Server, String, Client.ClienState) in
switch result {
case .success(let json):
if let key = json["data", "key"].rawString() {
return (server, key, .ok)
} else {
return (server, "", .serverError(error: .Error(info: "key not found")))
}
case .failure(let error):
return (server, "", .serverError(error: error))
}
}.catch { error in
Observable.just((server, "", .serverError(error: .Error(info: error.localizedDescription))))
}
}
dispose = Observable
.merge(apis)
.subscribe { result in
// server
if result.2 == .ok {
result.0.key = result.1
}
result.0.state = result.2
// server
if result.0.id == self.currentServer.id {
Client.shared.state.accept(result.2)
}
} onError: { _ in
} onCompleted: {
self.saveServers()
}
}
func setServerName(server: Server, name: String?) {
server.name = name
saveServers()
}
}