2019-05-22 17:16:11 +08:00

100 lines
3.0 KiB
JavaScript

// Modules to control application life and create native browser window
const { app, BrowserWindow, Menu } = require('electron');
global.APP_ENV = 'dev';
if (APP_ENV === 'production') {
require('./update')();
}
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
function createWindow() {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 1100,
height: 728,
icon: `${__dirname}/icons/icon.png`,
autoHideMenuBar: true,
webPreferences: {
nodeIntegration: true,
},
});
// and load the index.html of the app.
if (APP_ENV === 'production') {
// mainWindow.loadFile('index.html');
mainWindow.loadURL(`file://${__dirname}/index.html?version=${app.getVersion()}`);
} else {
mainWindow.loadURL(`http://localhost:9988/?version=${app.getVersion()}`);
}
// Open the DevTools.
// mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
// const contents = mainWindow.webContents;
// // contents.openFindWindow();
// contents.findInPage('133');
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});
// for mac copy paset shortcut
if ((process.platform === 'darwin') && (APP_ENV === 'production')) {
const template = [{
label: 'Edit',
submenu: [
{ label: 'Undo', accelerator: 'CmdOrCtrl+Z', selector: 'undo:' },
{ label: 'Redo', accelerator: 'Shift+CmdOrCtrl+Z', selector: 'redo:' },
{ type: 'separator' },
{ label: 'Cut', accelerator: 'CmdOrCtrl+X', selector: 'cut:' },
{ label: 'Copy', accelerator: 'CmdOrCtrl+C', selector: 'copy:' },
{ label: 'Paste', accelerator: 'CmdOrCtrl+V', selector: 'paste:' },
{ label: 'Select All', accelerator: 'CmdOrCtrl+A', selector: 'selectAll:' },
{
label: 'Quit',
accelerator: 'CmdOrCtrl+Q',
click () {
app.quit();
}
}
]
}];
menu = Menu.buildFromTemplate(template);
Menu.setApplicationMenu(menu);
}
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.