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https://github.com/noncomputable/AgentMaps.git
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579 lines
20 KiB
JavaScript
579 lines
20 KiB
JavaScript
/* This file is part of AgentMaps which is released under the Simplified BSD License. */
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/* Functions that help design and generate building units onto the map. */
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let L = require("./featuretool").L,
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new_status = require("./featuretool").new_status,
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status_update = require("./featuretool").status_update,
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end_status = require("./featuretool").end_status,
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bearing = require("@turf/bearing").default,
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destination = require("@turf/destination").default,
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along = require("@turf/along").default,
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lineIntersect = require("@turf/line-intersect").default,
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intersect = require("@turf/intersect").default,
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Agentmap = require("./browserlessagentmap").Agentmap,
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streetsToGraph = require("./browserlessrouting").streetsToGraph,
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getPathFinder = require("./browserlessrouting").getPathFinder;
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/**
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* Generate and setup the desired map features (e.g. streets, houses).
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* @memberof Agentmap
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* @instance
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*
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* @param {Array.<Array.<number>>} bounding_box - The map's top-left and bottom-right coordinates.
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* @param {object} OSM_data - A GeoJSON Feature Collection object containing the OSM street features inside the bounding box.
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* @param {object} [street_options] - An object containing the Leaflet styling options for streets. See available options here: {@link https://leafletjs.com/reference-1.3.2.html#polyline-l-polyline}.
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* @param {object} [unit_options] - An object containing the Leaflet & AgentMaps styling options for units.<br/>See available Leaflet options here: {@link https://leafletjs.com/reference-1.3.2.html#polygon-l-polygon}<br/>Additional AgentMaps-specific options are described below.
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* @param {number} [unit_options.front_buffer = 6] - The number of meters beetween the front of unit and its street.
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* @param {number} [unit_options.side_buffer = 3] - The number of meters between two units on the same street.
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* @param {number} [unit_options.length = 14] - The length of the unit in meters along the street.
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* @param {number} [unit_options.depth = 18] - The depth of the unit in meters out from its front.
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* @param {object} [unit_layers] - If you want to load a previously generated AgentMaps.units object instead of generating one from scarch: A GeoJSON Feature Collection of an AgentMaps.units featureGroup.
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* @param {object} [street_layers] - If you want to load a previously generated AgentMaps.streets object instead of generating one from scarch: A GeoJSON Feature Collection of an AgentMaps.streets featureGroup.
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*/
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function buildingify(
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bounding_box,
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OSM_data,
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street_options,
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unit_options,
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unit_layers,
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street_layers,
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) {
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setupStreetFeatures.call(this, OSM_data, street_options);
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setupUnitFeatures.call(
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this,
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bounding_box,
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OSM_data,
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unit_options,
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unit_layers,
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);
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console.log("Finished!");
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}
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/**
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* Generate and setup streets based on the provided GeoJSON data.
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*
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* @param {object} OSM_data - A GeoJSON Feature Collection object containing the OSM street features inside the bounding box.
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* @param {object} street_options - An object containing the Leaflet styling options for streets.
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* @param {object} [street_layers] - If you want to load a previously generated AgentMaps.streets object instead of generating one from scarch: A GeoJSON Feature Collection of an AgentMaps.streets featureGroup.
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*/
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function setupStreetFeatures(OSM_data, street_options, street_layers) {
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console.log("Setting up streets...");
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let default_options = {
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color: "yellow",
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weight: 4,
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opacity: 0.5,
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};
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street_options = Object.assign(default_options, street_options);
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let street_feature_collection;
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if (typeof street_layers === "undefined") {
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let street_features = getStreetFeatures(OSM_data);
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street_feature_collection = {
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type: "FeatureCollection",
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features: street_features,
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};
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} else {
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street_feature_collection = street_layers;
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}
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this.streets = L.geoJSON(street_feature_collection, street_options);
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//Map streets' OSM IDs to their Leaflet IDs.
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this.streets.id_map = {};
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//Having added the streets as layers to the map, do any processing that requires access to those layers.
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new_status();
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let i = 1;
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this.streets.eachLayer(function (street) {
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status_update(
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"Relating " + i + " of " + this.streets.count() + " streets...",
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);
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this.streets.id_map[street.feature.id] = street._leaflet_id;
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addStreetLayerIntersections.call(this, street);
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i++;
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}, this);
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end_status();
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//Add general graph-making and path-finder-making methods to Agentmap, in case streets are added, removed, or modified mid-simulation.
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console.log("Generating street graph...");
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(this.streetsToGraph = streetsToGraph), (this.getPathFinder = getPathFinder);
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(this.streets.graph = streetsToGraph(this.streets)),
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(this.pathfinder = getPathFinder(this.streets.graph));
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}
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/**
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* Get all streets from the GeoJSON data.
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* @private
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*
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* @param {Object} OSM_data - A GeoJSON Feature Collection object containing the OSM streets inside the bounding box.
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* @returns {Array<Feature>} - array of street features.
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*/
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function getStreetFeatures(OSM_data) {
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let street_features = [];
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for (let i = 0; i < OSM_data.features.length; ++i) {
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let feature = OSM_data.features[i];
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if (feature.geometry.type === "LineString" && feature.properties.highway) {
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let street_feature = feature;
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street_features.push(street_feature);
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}
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}
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return street_features;
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}
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/**
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* Gets the intersections of all the streets on the map and adds them as properties to the street layers.
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* @private
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*
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* @param {object} street - A Leaflet polyline representing a street.
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*/
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function addStreetLayerIntersections(street) {
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let street_id = street._leaflet_id;
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street.intersections =
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typeof street.intersections === "undefined" ? {} : street.intersections;
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this.streets.eachLayer(function (other_street) {
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let other_street_id = other_street._leaflet_id;
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//Skip if both streets are the same, or if the street already has its intersections with the other street.
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if (
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typeof street.intersections[other_street_id] === "undefined" &&
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street_id !== other_street_id
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) {
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let street_coords = street.getLatLngs().map(L.A.pointToCoordinateArray),
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other_street_coords = other_street
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.getLatLngs()
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.map(L.A.pointToCoordinateArray),
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identified_intersections = L.A.getIntersections(
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street_coords,
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other_street_coords,
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[street_id, other_street_id],
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).map((identified_intersection) => [
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L.latLng(L.A.reversedCoordinates(identified_intersection[0])),
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identified_intersection[1],
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]);
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if (identified_intersections.length > 0) {
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(street.intersections[other_street_id] = identified_intersections),
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(other_street.intersections =
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typeof other_street.intersections === "undefined"
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? {}
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: other_street.intersections),
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(other_street.intersections[street_id] = identified_intersections);
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}
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}
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});
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}
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/**
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* Generate and setup building units based on the provided GeoJSON data.
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*
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* @param {Array.<Array.<number>>} bounding_box - The map's top-left and bottom-right coordinates.
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* @param {object} OSM_data - A GeoJSON Feature Collection object containing the OSM street features inside the bounding box.
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* @param {object} unit_options - An object containing the Leaflet & AgentMaps styling options for units.
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* @param {object} [unit_layers] - If you want to load a previously generated AgentMaps.units object instead of generating one from scarch: A GeoJSON Feature Collection of an AgentMaps.units featureGroup.
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*/
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function setupUnitFeatures(
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bounding_box,
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OSM_data,
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unit_options = {},
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unit_layers,
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) {
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console.log("Setting up units...");
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let default_options = {
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color: "green",
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weight: 1,
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opacity: 0.87,
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front_buffer: 6,
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side_buffer: 3,
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length: 14,
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depth: 18,
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};
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unit_options = Object.assign(default_options, unit_options);
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let unit_feature_collection;
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//If no unit_layers is supplied, generate the units from scratch.
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if (typeof unit_layers === "undefined") {
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//Bind getUnitFeatures to "this" so it can access the agentmap as "this.agentmap".
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let unit_features = getUnitFeatures.bind(this)(
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bounding_box,
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OSM_data,
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unit_options,
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);
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unit_feature_collection = {
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type: "FeatureCollection",
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features: unit_features,
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};
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} else {
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unit_feature_collection = unit_layers;
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}
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console.log("Loading units...");
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this.units = L.geoJSON(unit_feature_collection, unit_options);
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new_status();
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let i = 1;
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//Having added the units as layers to the map, do any processing that requires access to those layers.
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this.units.eachLayer(function (unit) {
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if (typeof unit_layers === "undefined") {
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unit.street_id = unit.feature.properties.street_id;
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} else {
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unit.street_id =
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this.streets.id_map[unit.feature.properties.OSM_street_id];
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}
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(unit.street_anchors = unit.feature.properties.street_anchors),
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status_update(
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"Finding neighbors for unit " +
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i +
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" of " +
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this.units.count() +
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" units.",
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);
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//Change the IDs of each unit in this unit's neighbours array into the appropriate Leaflet IDs.
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unit.neighbors = getUnitNeighborLayerIDs.call(
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this,
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unit.feature.properties.neighbors,
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);
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i++;
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}, this);
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end_status();
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}
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/**
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* Given an array of pre-layer IDs, check if any of them correspond to the pre-layer IDs of unit layers, and if so
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* return an array of the corresponding layer IDs.
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* @private
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*
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* @param {Array<?number>} - An array of pre-layer feature IDs for a unit's neighbors.
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* @returns {Array<?number>} - An array of Leaflet layer IDs corresponding to the unit's neighbors.
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*/
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function getUnitNeighborLayerIDs(neighbors) {
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let neighbor_layer_ids = neighbors.map(function (neighbor) {
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if (neighbor !== null) {
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let neighbor_layer_id = null;
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this.units.eachLayer(function (possible_neighbor_layer) {
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if (possible_neighbor_layer.feature.properties.id === neighbor) {
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neighbor_layer_id = this.units.getLayerId(possible_neighbor_layer);
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}
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}, this);
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return neighbor_layer_id;
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} else {
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return null;
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}
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}, this);
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return neighbor_layer_ids;
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}
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/**
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* Get all appropriate units within the desired bounding box.
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* @private
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*
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* @param {Array.<Array.<number>>} bounding_box - The map's top-left and bottom-right coordinates.
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* @param {Object} OSM_data - A GeoJSON Feature Collection object containing the OSM street features inside the bounding box.
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* @param {object} unit_options - An object containing the AgentMaps styling options for units.
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* @returns {Array<Feature>} - array of features representing real estate units.
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*/
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function getUnitFeatures(bounding_box, OSM_data, unit_options) {
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let proposed_unit_features = [];
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new_status();
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let i = 1;
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this.streets.eachLayer(function (layer) {
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status_update(
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"Generating units for street " +
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i +
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" of " +
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this.streets.count() +
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" streets...",
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);
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let street_feature = layer.feature,
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street_id = layer._leaflet_id,
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street_OSM_id = layer.feature.id,
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proposed_anchors = getUnitAnchors(
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street_feature,
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bounding_box,
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unit_options,
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),
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new_proposed_unit_features = generateUnitFeatures(
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proposed_anchors,
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proposed_unit_features,
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street_id,
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street_OSM_id,
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unit_options,
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);
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proposed_unit_features.push(...new_proposed_unit_features);
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i++;
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}, this);
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end_status();
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unit_features = unitsOutOfStreets(proposed_unit_features, this.streets);
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return unit_features;
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}
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/**
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* Given an array of anchor pairs, for each anchor pair find four
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* nearby points on either side of the street appropriate to build a unit(s) on.
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* @private
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*
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* @param {Array<Array<Feature>>} unit_anchors - Array of pairs of points around which to anchor units along a street.
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* @param {Array<Feature>} proposed_unit_features - Array of features representing building units already proposed for construction.
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* @param {string} street_leaflet_id - The Leaflet layer ID of the street feature along which the unit is being constructed.
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* @param {string} street_OSM_id - The OSM feature ID of the street feature along which the unit is being constructed.
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* @param {object} unit_options - An object containing the AgentMaps styling options for units.
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* @returns {Array<Feature>} unit_features - Array of features representing units.
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*/
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function generateUnitFeatures(
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unit_anchors,
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proposed_unit_features,
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street_leaflet_id,
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street_OSM_id,
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unit_options,
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) {
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//One sub-array of unit features for each side of the road.
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let unit_features = [[], []],
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starting_id = proposed_unit_features.length,
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increment = 1;
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for (let anchor_pair of unit_anchors) {
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//Pair of unit_features opposite each other on a street.
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let unit_pair = [null, null];
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for (let i of [1, -1]) {
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let anchor_a = anchor_pair[0].geometry.coordinates,
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anchor_b = anchor_pair[1].geometry.coordinates,
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anchor_latLng_pair = [anchor_a, anchor_b],
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street_buffer = unit_options.front_buffer / 1000, //Distance between center of street and start of unit.
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house_depth = unit_options.depth / 1000,
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angle = bearing(anchor_a, anchor_b),
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new_angle = angle + i * 90, //Angle of line perpendicular to the anchor segment.
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unit_feature = {
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type: "Feature",
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properties: {
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street: "none",
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},
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geometry: {
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type: "Polygon",
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coordinates: [[]],
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},
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};
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(unit_feature.geometry.coordinates[0][0] = destination(
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anchor_a,
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street_buffer,
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new_angle,
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).geometry.coordinates),
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(unit_feature.geometry.coordinates[0][1] = destination(
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anchor_b,
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street_buffer,
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new_angle,
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).geometry.coordinates),
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(unit_feature.geometry.coordinates[0][2] = destination(
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anchor_b,
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street_buffer + house_depth,
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new_angle,
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).geometry.coordinates),
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(unit_feature.geometry.coordinates[0][3] = destination(
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anchor_a,
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street_buffer + house_depth,
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new_angle,
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).geometry.coordinates);
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unit_feature.geometry.coordinates[0][4] =
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unit_feature.geometry.coordinates[0][0];
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//Exclude the unit if it overlaps with any of the other proposed units.
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let all_proposed_unit_features = unit_features[0]
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.concat(unit_features[1])
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.concat(proposed_unit_features);
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if (noOverlaps(unit_feature, all_proposed_unit_features)) {
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//Recode index so that it's useful here.
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i = i === 1 ? 0 : 1;
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(unit_feature.properties.street_id = street_leaflet_id),
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(unit_feature.properties.OSM_street_id = street_OSM_id),
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(unit_feature.properties.street_anchors = anchor_latLng_pair),
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(unit_feature.properties.neighbors = [null, null, null]),
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(unit_feature.properties.id = starting_id + increment),
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(increment += 1);
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if (unit_features[i].length !== 0) {
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//Make previous unit_feature this unit_feature's first neighbor.
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(unit_feature.properties.neighbors[0] =
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unit_features[i][unit_features[i].length - 1].properties.id),
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//Make this unit_feature the previous unit_feature's second neighbor.
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(unit_features[i][
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unit_features[i].length - 1
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].properties.neighbors[1] = unit_feature.properties.id);
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}
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if (i === 0) {
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unit_pair[0] = unit_feature;
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} else {
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if (unit_pair[0] !== null) {
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//Make unit_feature opposite to this unit_feature on the street its third neighbor.
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(unit_feature.properties.neighbors[2] = unit_pair[0].properties.id),
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//Make unit_feature opposite to this unit_feature on the street's third neighbor this unit_feature.
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(unit_pair[0].properties.neighbors[2] =
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unit_feature.properties.id);
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}
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unit_pair[1] = unit_feature;
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}
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}
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}
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if (unit_pair[0] !== null) {
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unit_features[0].push(unit_pair[0]);
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}
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if (unit_pair[1] !== null) {
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unit_features[1].push(unit_pair[1]);
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}
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}
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let unit_features_merged = [].concat(...unit_features);
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return unit_features_merged;
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}
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/**
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* Find anchors for potential units. chors are the pairs of start
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* and end points along the street from which units may be constructed.
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* @private
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*
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* @param {Feature} street_feature - A GeoJSON feature object representing a street.
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* @param {object} unit_options - An object containing the AgentMaps styling options for units.
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* @returns {Array<Array<Feature>>} - Array of pairs of points around which to anchor units along a street.
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*/
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function getUnitAnchors(street_feature, bounding_box, unit_options) {
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let unit_anchors = [],
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unit_length = unit_options.length / 1000, //Kilometers.
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unit_buffer = unit_options.side_buffer / 1000, //Distance between units, kilometers.
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endpoint =
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street_feature.geometry.coordinates[
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street_feature.geometry.coordinates.length - 1
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],
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start_anchor = along(street_feature, 0),
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end_anchor = along(street_feature, unit_length),
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distance_along = unit_length;
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while (end_anchor.geometry.coordinates != endpoint) {
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//Exclude proposed anchors if they're outside of the bounding box.
|
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(start_coord = L.A.reversedCoordinates(start_anchor.geometry.coordinates)),
|
|
(end_coord = L.A.reversedCoordinates(end_anchor.geometry.coordinates));
|
|
|
|
if (
|
|
L.latLngBounds(bounding_box).contains(start_coord) &&
|
|
L.latLngBounds(bounding_box).contains(end_coord)
|
|
) {
|
|
unit_anchors.push([start_anchor, end_anchor]);
|
|
}
|
|
|
|
//Find next pair of anchors.
|
|
start_anchor = along(street_feature, distance_along + unit_buffer);
|
|
end_anchor = along(
|
|
street_feature,
|
|
distance_along + unit_buffer + unit_length,
|
|
);
|
|
|
|
distance_along += unit_buffer + unit_length;
|
|
}
|
|
|
|
return unit_anchors;
|
|
}
|
|
|
|
/**
|
|
* Get an array of units excluding units that overlap with streets.
|
|
* @private
|
|
*
|
|
* @param {Array<Feature>} unit_features - Array of features representing units.
|
|
* @param {Array<Layer>} street_layers - Array of Leaflet layers representing streets.
|
|
* @returns {Array<Feature>} - unit_features, but with all units that intersect any streets removed.
|
|
*/
|
|
function unitsOutOfStreets(unit_features, street_layers) {
|
|
let processed_unit_features = unit_features.slice();
|
|
|
|
new_status();
|
|
let i = 1;
|
|
street_layers.eachLayer(function (street_layer) {
|
|
status_update(
|
|
"Removing superfluous units from streets. Checking street " +
|
|
i +
|
|
" of " +
|
|
street_layers.count() +
|
|
"...",
|
|
);
|
|
|
|
let street_feature = street_layer.feature;
|
|
for (let unit_feature of processed_unit_features) {
|
|
let intersection_exists =
|
|
lineIntersect(street_feature, unit_feature).features.length > 0;
|
|
if (intersection_exists) {
|
|
processed_unit_features.splice(
|
|
processed_unit_features.indexOf(unit_feature),
|
|
1,
|
|
null,
|
|
);
|
|
}
|
|
}
|
|
|
|
processed_unit_features = processed_unit_features.filter((feature) =>
|
|
feature === null ? false : true,
|
|
);
|
|
i++;
|
|
});
|
|
|
|
end_status();
|
|
|
|
return processed_unit_features;
|
|
}
|
|
|
|
/**
|
|
* Check whether a polygon overlaps with any member of an array of polygons.
|
|
* @private
|
|
*
|
|
* @param {Feature} reference_polygon_feature - A geoJSON polygon feature.
|
|
* @param {Array<Feature>} polygon_feature_array - Array of geoJSON polygon features.
|
|
* @returns {boolean} - Whether the polygon_feature overlaps with any one in the array.
|
|
*/
|
|
function noOverlaps(reference_polygon_feature, polygon_feature_array) {
|
|
for (feature_array_element of polygon_feature_array) {
|
|
let overlap_exists = intersect(
|
|
reference_polygon_feature,
|
|
feature_array_element,
|
|
);
|
|
if (overlap_exists) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
Agentmap.prototype.buildingify = buildingify;
|
|
exports.buildingify = buildingify;
|